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The installation consisted in a hiperrealystic 3D production simulating the water flowing down the wall of a dam. The 6 x 14 meter-long projection showed the dam closing and openning the gates; the water falling from the top, would flood the 350 m2 surrounding area allowing the visitors to step, play and interact with the inundated surface

PasosLargos, Wednesday, Aug 7th 2019 Digg | Tweet | Delicious comments on vimeo  

Watch on Vimeo

http://everyoneishappy.com
https://www.instagram.com/everyoneishappy/
Bit of a playful project investigating real-time generation of singing anime characters, a neural mashup if you will.

All of the animation is made in real-time using a StyleGan neural network trained on the Danbooru2018 dataset, a large scale anime image database with 3.33m+ images annotated with 99.7m+ tags.

Lyrics were produced with GPT-2, a large scale language model trained on 40GB of internet text. I used the recently released 345 million parameter version- the full model has 1.5 billion parameters, and has currently not been released due to concerns about malicious use (think fake news).

Music was made in part using models from Magenta, a research project exploring the role of machine learning in the process of creating art and music.

Setup is using vvvv, Python and Ableton Live.

StyleGan, Danbooru2018, GPT-2 and Magenta were developed by Nvidia, gwern.net/Danbooru2018, OpenAI and Google respectively.

Kyle McLean, Wednesday, Aug 7th 2019 Digg | Tweet | Delicious comments on vimeo  

Watch on Vimeo

A part of live-coding gatherings at dotdotdot, Milan. This session is recorded on 29.05.2019.

Sound :
Nicola Ariutti
Davide Bonafede
Daniele Ciminieri
Simone Bacchini
Antonio Garosi

Visual :
Jib Ambhika Samsen

jib, Wednesday, Aug 7th 2019 Digg | Tweet | Delicious comments on vimeo  

Previously on vvvv: vvvvhat happened in July 2019


Finally,

a new vvvv gamma preview is out including the promised tooltip rework. Please help yourself to a fresh copy, test and report your findings. Up next as promised: executable export. And I'm happy to report that we're back in the game! After a major internal rewrite of the backend, which became necessary because we found a last minute showstopper shortly before we wanted to release a few months ago, we're now back where we were: We can export most patches/projects to an executable at the click of a button. It is painless and gorgeous and we can't wait to share it but still a few things need sorting. Meanwhile, here is how it looks at the moment:

Pre-Preview look of the Application Exporter

At the same time, when our team is running in overdrive to make all the pieces fall into place we get people wondering Is vvvv dead yet? which swiftly turned into the 17th of the most active topics of all times...

Speaking of activities, here what's happening in August and September in Berlin:

...to be continued in the months ahead

If you wanna help, please spread those news, run meetups, patching circles or workshops in your own city and let us know about them. And also, if you have a moment for brainstorming, please help us with this Call for tutorial topics.

Contributions

Not so much on the contribution front last month, except one outstanding piece by dottore:
VL.Animation.ParticleSystem which comes with a series of not-to-miss video tutorials.

And two more in the work-in-progress section:

Jobs

And as always if you're looking for a vvvv job or even have one to announce, remember these:


That was it for July. Anything to add? Please do so in the comments!

joreg, Monday, Aug 5th 2019 Digg | Tweet | Delicious 0 comments  

When Thu, Aug 8th 2019 - 20:00 until Thu, Aug 8th 2019 - 23:30
Where Brüll & Kraus, Wipperstraße 13, Berlin, Germany

yoho

Directly after our Free Beginner Workshop at 6 pm join the evening session of drinks and patches if you ...

  • ... are stuck somewhere with a project and could use some advice
  • ... are just getting started and want to know what it`s all about
  • ... just want to click yourself away in a patch-friendly atmosphere

vvvv devs and other members of the community will be there to help and share their experience.
Wipperstraße 13 is our new space - for asking questions, collaborating and keeping yourself on your personal level of superhuman programming skills!

Where exactly?

Brüll & Kraus
Wipperstrasse 13
12055 Berlin

Any questions?

rosi@node-forum.org
remony

remony, Monday, Aug 5th 2019 Digg | Tweet | Delicious 2 comments  

I am from China

guest, Sunday, Aug 4th 2019 Digg | Tweet | Delicious 0 comments  

test

guest, Thursday, Aug 1st 2019 Digg | Tweet | Delicious 0 comments  

Here we go!

As mentioned previously, an update to how tooltips look and work, was one of the two main things missing before we call vvvv gamma a 1.0 release. And they have just landed in the preview, horray!

Previously tooltips where text-only, rendered all in one style and often contained rather cryptic information. Now we have structured information that is nicely presented and we also tried to replace weird messages with human readable text where possible.

Nodes

Tooltips on nodes foremost show the nodes full name and category plus its "Summary" and "Remarks" help information in two separate paragraphs. Additionally, if available you'll see timing information, ie the amout of time the node needs to execute. Operation nodes can also show you the name of the operation they are currently executed on.

A process node with summary, remarks and timings
Operation nodes can also show the operation they are called on

In case a node has an error or warning, we try to help you understand what's going on by answering the following three questions:

  • What is the problem we see?
  • Why is this a problem?
  • How can you deal with it?
  • In case of warnings: When can this warning be ignored?

Also, while a warning/error tooltip is visible, pressing CTRL+C copies the message for convenient pasting, eg. in the forums.

Toggle warning/error info by pressing SPACE

Pins

Tooltips on pins foremost show the pins name and datatype. For for primitive types (like numbers, strings, colors,...) that can easily be displayed, we also show the current value.

Pin tooltips showing name, type and value

In cases of collections (like spread), we also show the current count and again, if the datatype is displayable, we now show up to three slices, as compared to the previously only one.

Collections show up to three slices

Oh, and the obvious:

You're vlcome

Links

Tooltips on links are by default only visible, if the link has an error or warning. To get a tooltip showing on normal links, to see their datatype, press CTRL while hovering it.

Links can show values too

Scaling

Zooming patches is nice, but we figured independent of that, we also want to be able to define the size of a tooltip. so zooming tooltips it is:

Press CTRL while scrolling to zoom a tooltip

Explorer

Also the patch explorer got a bit more informative using the new tooltips.

Tooltips on the patch explorer

Nodebrowser

Same goes for the nodebrowser, which should make it easier to find the right node as the summary and remarks are now much more pleasant to read.

Tooltips in the nodebrowser

Settings

And finally, there are a now a couple of more settings to tweak for tooltips:

  • Classic: enable to go back to the old style tooltip
  • Scaling: default value for the tooltips size
  • ShowAdvancedTimings: make process nodes show timings for individual operations
  • ShowObjects: show innards of patched objects
  • ShowLocalID: mostly for our internal debugging use
  • ShowMoreInfo: default state of errors/warnings with more info
  • ShowOperation: which operation the node/pin/link is on
  • ShowSymbolSource: which document the node is coming from
  • ShowTimings: show or hide timings alltogether
  • StdDelayInMilliSeconds:

A few tweaks here and there and more viewers to come for more special datatypes over time...but the biggest part is hereby done. To test, download the latest preview and then please let us know what you think in the comments.

joreg, Thursday, Aug 1st 2019 Digg | Tweet | Delicious 4 comments  

I am lost in patches

nissidis, Monday, Jul 29th 2019 Digg | Tweet | Delicious 0 comments  

I amlost in tracks

nissidis, Monday, Jul 29th 2019 Digg | Tweet | Delicious 0 comments  

anonymous user login

Shoutbox

~9min ago

joreg: @graphicuserinterface: most likely

~15h ago

graphicuserinterface: kinect azure in vl viable?

~20h ago

metrowave: what happened to the list of whose logged-in/on-line (above), now only showing me and guests...

~3d ago

joreg: Don't forget: This months #vvvv meetup in #berlin is happening on the 27th: 12-berlin-vvvv-meetup

~3d ago

joreg: @u7 @CeeYaa, we're investigating this...

~3d ago

tonfilm: Under the hood: We switched from #SharpDX to #Xenko math. vl-switch-to-xenko-math VL vvvv #visualprogramming #dotnet #creativecoding

~3d ago

CeeYaa: haha it was frozen for 10 seconds when I send this Shout before - using Firefox

~3d ago

CeeYaa: hui really slow speed on MainPage, Contributions ... speed in Forum quite OK

~3d ago

u7angel: mmm, the site is really slow now.

~3d ago

joreg: PSA: and we're back!