» #12 Berlin VVVV Meetup
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#12 Berlin VVVV Meetup

When Tue, Aug 27th 2019 - 20:00 until Tue, Aug 27th 2019 - 23:30
Where Wipper13 Brüll & Kraus, Wipperstr. 13, Berlin, Germany

You remember correctly:

Every 4th tuesday a month we now have the Berlin vvvv meetup happening at the cozy Brüll & Kraus in Rixdorf, Neukölln.

Come and join us for presentations and drinks on this warm summer evening. Have something to show or talk about? Please do so! Bring your projects, demos, works-in-progress and get the crowds cheers. Submissions are welcome, please drop us a line.

Free vvvv gamma introduction
Wanna get a taste of the all-new vvvv gamma? Join us from 6pm to enjoy a 2 hour introduction to the future of visual programming!

If you feel like, please rsvp on our Gettogether page!

joreg, Friday, Aug 23rd 2019 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~2d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~15d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~15d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~16d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~17d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~17d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~18d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~18d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~25d ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~1mth ago

schlonzo: finally fixed in 4.8 nice1