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זאַמד

credits ion cotenescu, silviu visan

זאַמד is pixelpushing in dx9

ggml, Saturday, Dec 17th 2016 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~1d ago

id144: AIR OpenCall: Artists and researchers from DE, working with the issues connected with digital culture. http://www.kair.sk/open-call-for-german-artists-2/

~1d ago

velcrome: @mrboni check noodles pack

~2d ago

catweasel: bezier match not doing it for you? Or do you need GPU specifically?

~2d ago

mrboni: I meant a gpu version of B-Spline (3D Surface). I only found an approach using bicubic filtering on a texture (dx9 gpuparticles)

~2d ago

joreg: @mrboni that would be splinesgpu

~2d ago

microdee: @mrboni: ye olde GPU particles from DX9 times ;)

~2d ago

mrboni: is there some kind of gpu spline surface shader around?