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credits Roberto Vitalini (@Bashiba) .:. Sebastiano Barbieri (@Noir) .:. www.bashiba.com

2 million particles in real-time (source: VideoIn)


2 million particles in real-time (source: Video File)

Bashiba, Tuesday, Oct 18th 2016 Digg | Tweet | Delicious 0 comments  

credits | everything: ARKTK BERKUT | Sound: Alexander Chernenko |

"Ancient Space” was created by media artist ARKTK BERKUT for the Contemporary Art Projection Mapping Сompetition “Art Vision Modern”—a part of the International Moscow Festival “Circle of Light 2016”.
The project supported by Radugadesign studio.

Each frame of this video was created with the help of VVVV.

First part of my nickname actually sounds like "Arctic" =)

More fascinating stuff from this project you can look on my Behance

yar, Saturday, Oct 15th 2016 Digg | Tweet | Delicious 0 comments  

credits Roberto Vitalini (@Bashiba) .:. Sebastiano Barbieri (@Noir) .:. www.bashiba.com

BASHIBA Music Visualization



Bashiba, Wednesday, Oct 5th 2016 Digg | Tweet | Delicious 0 comments  

credits vvvvideo by sinus aka didi bruckmayr. audio: bruckmayr+loibner aka bruckner

watch in a dark room with good headphones on.

vocals: didi bruckmayr. audioprocessing: bernhard loibner
track: 7 from the LP happy end (http://www.moozak.org/releases/mzk009/mzk009.html)

rendered realtime in vvvvull hd.

sinus, Friday, Sep 30th 2016 Digg | Tweet | Delicious 0 comments  

Watch on Vimeo

A projection mapping for BEKO. After storyboards by Nordisk, MESO developed videoclips for all the sides of all the cubes and prepared a simple playout system to display the show during the IFA. The system uses 7 FullHD Projectors to play on the 13 relevant surfaces. All distortions were calibrated on site.

The MESO-Team:
Max Wolf, David Brüll, Friedrich Söllner, Johannes Lemke, Benjamin Schiek, Constantin Urban, Stefan Kernjak


credits Roberto Vitalini (@Bashiba) .:. Sebastiano Barbieri (@Noir) .:. www.bashiba.com

Real-Time EEG Data Viz 0


Real-Time EEG Data Viz 1
Real-Time EEG Data Viz 2


Bashiba, Friday, Sep 23rd 2016 Digg | Tweet | Delicious 1 comments  

credits VUX, Kyle McLean, Dávid Mórász, UNC, Vadim Epstein, Natalia Alfutova

I make ze visuals, bro, I march ze rays, I subtract ze ao, broh. I push ze cubes in ze compute shaders, I simplex the curl and perlin the noise, I queue, oscillate and pop ze particles, I abstract ze cube maps, I c# the videos, innit?

I -(ceil(sin(p.x-1*cos(freq*p.x*5)+time+ceil(cos(p.y*mult+offsetMult)))-thin)+ceil(sin(p.y*mult2+offsetMult2))) the red lines.

Above all though, I labor in relative obscurity.

evvvvil, Sunday, Sep 18th 2016 Digg | Tweet | Delicious 2 comments  

credits sunep

Speed-project to test sequencing, recording and compression with the Deuterium engine.
As always with this kind of material, download the original file from vimeo for best quality.

sunep, Friday, Sep 9th 2016 Digg | Tweet | Delicious 0 comments  

credits bit_arTék

Dank Interactivo Kinect

El público participa de una experiencia inmersiva al ser trasladando a un mundo de realidad aumentada en el que su avatar puede interactuar con sistemas de partículas geométricos

Noche Blanca 2016

Museo Guggenheim Bilbao

kld4, Saturday, Aug 27th 2016 Digg | Tweet | Delicious 0 comments  

anonymous user login


~7h ago

marlonossiliere: Hi fellas, anyone know how to create a .exe file for install vvvv and all components?

~10h ago

blausand: Big WOW for pushing the #FORUM to be bleeding edge! Thanks for so much #semanticWeb, and for surviving meta data. #MakeRSSnotMail

~12h ago

gegenlicht: The new forum is very nice on mobil!

~18h ago

dave: The new forum is up and running. Please just hit the forum link in the main nav bar and let us know if you find any glitches!

~19h ago

dave: PS: This should've been posted by me :)

~19h ago

guest: apparent changes.

~19h ago

guest: Good morning all. In the next little while there will be some updates to the forum. Please do not post until you see the very

~1d ago

CeeYaa: love it :) http://tinyurl.com/z67caeo - brought to you by lichterloh - thx - VVVVchristmas is starting soon

~2d ago