<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:itunes="http://www.itunes.com/DTDs/Podcast-1.0.dtd" xmlns:media="http://search.yahoo.com/mrss/"><channel><title>vvvv &#8211; Blog</title><link>https://vvvv.org/author/pixel.forest/</link><atom:link href="https://vvvv.org/author/pixel.forest/index.xml" rel="self" type="application/rss+xml"/><image><title>vvvv &#8211; Blog</title><link>https://vvvv.org/</link><url>https://vvvv.org/img/ogVVVV.jpg</url></image><itunes:image href="https://vvvv.org/img/ogVVVV.jpg"/><description>A RSS news feed containing the latest vvvv news, dates and releases.</description><itunes:summary>vvvv - visual live-programming for .NET</itunes:summary><itunes:category text="News"/><itunes:explicit>no</itunes:explicit><generator>Hugo -- gohugo.io</generator><language>en-us</language><lastBuildDate>Wed, 08 Apr 2026 00:00:00 +0200</lastBuildDate><item><title>Workshop: Interactive Particle Systems in vvvv</title><link>https://vvvv.org/blog/2026/workshop-interactive-particle-systems-in-vvvv/</link><dc:creator>pixel.forest()</dc:creator><author>pixel.forest()</author><pubDate>Wed, 08 Apr 2026 00:00:00 +0200</pubDate><shortDate>08.04.26</shortDate><category>/home/vvvv/vvvv.org/content/blog/2026/_index.md</category><thumb>https://vvvv.org/blog/2026/workshop-interactive-particle-systems-in-vvvv/pf-logo-icon_hu_82f99b8f3ab55761.jpg</thumb><guid isPermaLink="false">https://vvvv.org/blog/2026/workshop-interactive-particle-systems-in-vvvv/#08-04-26</guid><description>A two-day workshop at pixel.forest() Berlin led by Rosi Grillmair, covering the basics of VL.Fuse</description><content:encoded><![CDATA[<p>Hey, we&rsquo;re pixel.forest()! 👋</p>
<p>We run a new community space in Berlin where artists and creative coders work, learn, and hang out together - with workshops and events around vvvv, TouchDesigner and similar tools. And we are happy to share with you that we have set a date for our first vvvv workshop about <a href="https://pixel-forest.com/workshops/interactive-particle-systems-in-vvvv-with-rosi-grillmair/"><strong>Interactive Particle Systems</strong></a>, led by Rosi Grillmair aka <a href="https://vvvv.org/people/remony"><em>remony</em></a>!</p>
<p>In this two-day workshop you will get to know the absolute fundamentals navigating vvvv and the powerful shader patching library <a href="https://www.thefuselab.io/">VL.FUSE</a> – and create real-time particle systems and simulations, reacting to various input methods. Rosi will guide you from touching your first particles, noise functions and fluids to setting up your own compute shaders, whole landscapes of force fields and reactive environments.</p>
<p>In the end, we will make sure that signed distance fields, delegates and particle indices will be more than words, rather tools you can work with to create your own interactive artworks.</p>
<div class="alert alert-secondary" role="alert">
    Tickets starting at 60€ - <a href="https://pixel-forest.com/workshops/interactive-particle-systems-in-vvvv-with-rosi-grillmair/"><strong>sign up here!</strong></a>
</div>
<p><a href="https://pixel-forest.com/workshops/interactive-particle-systems-in-vvvv-with-rosi-grillmair/">
  <img src="fuse-pixelforest.png" alt="">
</a></p>
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