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the ventuz GUI looks very chaotic if there is a large number of objects

tonfilm, Monday, Jul 4th 2005  

vvvv is the best ! ; )

sanch, Monday, Jul 4th 2005  

vvvv is completly differnt its like comparing the adobe suite to powerpoint - but having a timeline node would be fine anyway :-)

kiilo, Monday, Jul 4th 2005  

its something different for sure, but theres a suspicious amount of v's apearing as textures icons etc ;)

guest, Monday, Jul 4th 2005  

i don't see how you want to compare it; i have the feeling the purpose and therefore the design of each software is rather different

michel, Sunday, Jul 3rd 2005  

Head to head which out performs best Ventuz or vvvv?

guest, Sunday, Jul 3rd 2005  

i saw ventuz and was a bit impressed. but vvvv´s GUI is unbeatable IMHO.

kalle, Sunday, Jul 3rd 2005  

timeline nodes are a long wished missing feature. anyway some users wrote their own gui. any chance for ventuz getting interactive?

oschatz, Saturday, Jul 2nd 2005  

...another thought, could Ventuz be vvvv with a face afterall?

guest, Saturday, Jul 2nd 2005  

Just been going thru Ventuz, it's impressive looks like or similar to vvvv, fantastic app. Any chance for vvvv to have aGUI?

guest, Saturday, Jul 2nd 2005  

COCOON CLUB is hiring / spread the word

oschatz, Friday, Jul 1st 2005  

hura. we´ll try that on the rudlplatzian wall asap! postworkshopperige grüsse, flow

fleg, Wednesday, Jun 29th 2005  

anyone outa there, just guessing answer will do by(e) _tomorrow, tried: chanel didnt insert sws (was afraid) nor builded a nw file, couldnt find host or port, looking forward 2 tomorrow. nic

guest, Tuesday, Jun 28th 2005  

hi` trying to restart orad cyberset again but cant define the parameters on myself..can antone help before midnigt? nic

guest, Tuesday, Jun 28th 2005  

finally, you can download a module to sync videos in a boygroup: http://vvvv.meso.net/tiki-index.php?page=tonfilm-VideoSync (sorry for being so late with that ...)

tonfilm, Tuesday, Jun 28th 2005  

jes you can!

onoxo, Tuesday, Jun 28th 2005  

hey everybody- before i go shopping - is it possible to connect 2 webcams (usb) and use them in v4? performance/jitter doesn´t matter...

fleg, Tuesday, Jun 28th 2005  

"Access to brainwave interpretation algorithms, developed over 20 years at leading Russian neural science research institutions" cool, that reminds me of a movie where they hijack a russian mindcontrolled jet...

elektromeier, Friday, Jun 24th 2005  

http://www.neurosky.com/ wouldn't this be a nice device for controlling vvvv?

kalle, Friday, Jun 24th 2005  

man - das hättet ihr auch früher ankündigen können. --> vvvvorkshop -Kunsthochschule für Medien Köln. -- jetzt hab ichs verpasst ;(

math.object, Friday, Jun 24th 2005  

Just got myself a pc fast enough to run this shizzle. Its adult visual lego! Love it...

guest, Thursday, Jun 23rd 2005  

spam in the forum! mmmh?

kiilo, Wednesday, Jun 22nd 2005  

Thats a hell of a view you've got there!

catweasel, Wednesday, Jun 22nd 2005  

Nice, welcome aboard

visuality77, Wednesday, Jun 22nd 2005  

ni hau, from hongkong, everybody!

zepi, Wednesday, Jun 22nd 2005  

in tikiwiki 1.9 there is a funny keyword table to block some hot words ...

guest, Tuesday, Jun 21st 2005  

Thanks for having a look guys. I will work on it over time. its a great experiment. Thanks tonfilm , Sanch and Catweasle for the great shader work.

visuality77, Saturday, Jun 18th 2005  

new shader, Lumakey: http://vvvv.meso.net/tiki-index.php?page=User+Shaders

tonfilm, Friday, Jun 17th 2005  

tried to do it with the dynamic texture node and pipette but pipette is to slow for higher resolutions...

elektromeier, Friday, Jun 17th 2005  

i've done this once with a spreaded pixelshader and 15 textureinputs. but it is ugly and slow. a volumetexture queue is a very ql idea..

joreg, Friday, Jun 17th 2005  

you can use pixel shader for create the same effect , with 7 different texture input and a input with a mask and maybe two shader for more texture input

sanch, Friday, Jun 17th 2005  

this would have the advantage that the individual textureslices would be blended automatic with the hardwarefilter...

elektromeier, Friday, Jun 17th 2005  

i just wondered if its possible to use a videotexture over time as a volumetexture to do timeslicing effects like in visuality's chronosprojector link...

elektromeier, Friday, Jun 17th 2005  

thx joreg, i allready made a volumentric dds texture...it worked fine.

elektromeier, Friday, Jun 17th 2005  

now you can download my MeshDistortion patch as shown in th little video on my patches page: http://vvvv.meso.net/tiki-index.php?page=tonfilmsPatches

tonfilm, Friday, Jun 17th 2005  

i think you could also generate a volumetexture with this plugin for photoshop: http://developer.nvidia.com/object/photoshop_dds_plugins.html

joreg, Friday, Jun 17th 2005  

no, a spread of textures into the effect node will be spreaded over the subsets of the mesh. to have a volume texture you have to generate one using the dynamic texture node(s). but be aware of the finite memory of your gpu (dimensions of the 3d-texture

michel, Friday, Jun 17th 2005  

... dont think so ...

tonfilm, Friday, Jun 17th 2005  

is it possible to use a spread of textures as one volumetric texture on a mesh?

elektromeier, Friday, Jun 17th 2005  

I think this project could be built with slices in vvvv Just a thought

visuality77, Friday, Jun 17th 2005  

fleg: the foldout is essential part of that tiddliwiki thing, and i like it. but thx anyway!

kalle, Thursday, Jun 16th 2005  

tonfilm! thx for the hint: bugfix HEX (String Value).v4p here: http://vvvv.meso.net/tiki-index.php?page=kalle%20-%20Modules\String

kalle, Thursday, Jun 16th 2005  

yes. background images are evil. and: the way the projects "fold out" is a bit confusing. i would go with individual pages? anyway, looks much nicer!

fleg, Thursday, Jun 16th 2005  

cool kale maybe the star in the background would be better only with one color

guest, Thursday, Jun 16th 2005  

i reworked my website http://www.karlen.de critics & opinions very welcome!

kalle, Thursday, Jun 16th 2005  

Hi mang, please check your private msg. i got a question concerning the spaceball thing.

elektromeier, Thursday, Jun 16th 2005  

(zomtec voice) yes i am. Me Bifibot. bifibifi. bifibifi.

guest, Wednesday, Jun 15th 2005  

55 online users? they are bots arent they?

elektromeier, Monday, Jun 13th 2005  

hi slish, wthts going on carc_ti

carc_ti, Saturday, Jun 11th 2005  

hi carc_ti ! greetings to the hochebene :D

slish, Saturday, Jun 11th 2005  

7_6 on my userpage now

catweasel, Saturday, Jun 11th 2005  

I'll check it out again, thought I'd got all the boogers, got a new version actually...

guest, Saturday, Jun 11th 2005  

when i tryout some examples from vvvv.meso.net, than i´n able to play arround with it, because some nodes are missing and their connection as well, for example mixer 7.5, what can i do ??? regarding carc_ti from berlin

carc_ti, Saturday, Jun 11th 2005  

Chromakey.fx http://vvvv.meso.net/tiki-index.php?page=User+Shaders

catweasel, Thursday, Jun 9th 2005  

welcome !

tonfilm, Tuesday, Jun 7th 2005  

(-: Syzygy has arrived!

:stalker:, Tuesday, Jun 7th 2005  

but it s more difficult than pixelshader

sanch, Monday, Jun 6th 2005  

yes, sometimes, one can create funny mesh deformations ...

tonfilm, Monday, Jun 6th 2005  

Does someone work on Vertex Shaders?

guest, Monday, Jun 6th 2005  

too bad it doesn't work under GNU/linux...

guest, Sunday, Jun 5th 2005  

and a other one halftone >> http://vvvv.meso.net/tiki-index.php?page=User+Shaders

sanch, Saturday, Jun 4th 2005  

new shader online: http://vvvv.meso.net/tiki-index.php?page=User+Shaders

tonfilm, Friday, Jun 3rd 2005  

ah ok, i see the reply (-:

:stalker:, Friday, Jun 3rd 2005  

@joreg: just posted at the forum, about the vvvvariables shown (syzygy's, intrinsic's, vvarp's and iua's don't show all).

:stalker:, Friday, Jun 3rd 2005  


guest, Friday, Jun 3rd 2005  

:stalker see forum

joreg, Friday, Jun 3rd 2005  

....or PatchBox?

:stalker:, Friday, Jun 3rd 2005  

Hey ho, anyone using FreeFrame here?

:stalker:, Friday, Jun 3rd 2005  

ive got ja that bodensee right before the haustüre. I can see at the lake while working...

elektromeier, Thursday, Jun 2nd 2005  

lets have a jump ...

guest, Thursday, Jun 2nd 2005  

up + running

guest, Thursday, Jun 2nd 2005  

thats understandable. me too but i have to work...

elektromeier, Thursday, Jun 2nd 2005  

hi kiilo, und läuft sie schon?

elektromeier, Thursday, Jun 2nd 2005  

yo radeon 9600XT is up + running // but i want to jump into the lake now ... sun sun sun

kiilo, Thursday, Jun 2nd 2005  

Anyone ever tried to use two graphic adapters AGP/PCI Express in one machine?

elektromeier, Thursday, Jun 2nd 2005  

Hey In spanmode dualheaderndendering works perfect. trotz scheisscontrollcenter.!! Cool

elektromeier, Thursday, Jun 2nd 2005  

no nvidea GeForce MX(MX 400 :o/ ... but tomorow i will buy a saphire Radeon 9600XT

guest, Thursday, Jun 2nd 2005  

Schöner Gruss aus Kavvel

guest, Thursday, Jun 2nd 2005  

ja, i definitely want to. i just don't find the time to clean them up and make them readable at at the moment;-)

michel, Thursday, Jun 2nd 2005  

... or some of them ...

guest, Thursday, Jun 2nd 2005  

michel, please share your shaders too !!!

guest, Thursday, Jun 2nd 2005  

hey kiilo: i have a 9800 i don't use any more. you could have that for cheap;-)

michel, Thursday, Jun 2nd 2005  


kiilo, Wednesday, Jun 1st 2005  

wie teuer ist die noch?

elektromeier, Wednesday, Jun 1st 2005  

no nvidea GeForce MX(MX 400 :o/ ... but tomorow i will buy a saphire Radeon 9600XT

kiilo, Wednesday, Jun 1st 2005  

still got you matrox g400?

elektromeier, Wednesday, Jun 1st 2005  

time to get a dx9 grafik card :o ) ...

kiilo, Wednesday, Jun 1st 2005  

i have update my shader with an help file >> http://vvvv.meso.net/tiki-index.php?page=User+Shaders

sanch, Wednesday, Jun 1st 2005  

yeah shade on you ! ; )

sanch, Wednesday, Jun 1st 2005  

yeah. concerning the shaders just be aware that they may not work as expected in a future version. shade on me.

joreg, Wednesday, Jun 1st 2005  

wish i have a compatible grafic card :(

onoxo, Wednesday, Jun 1st 2005  

anyone remember the post that explained how to configure windows to open meso at startup?

guest, Wednesday, Jun 1st 2005  

Go shader page!! Yay

catweasel, Wednesday, Jun 1st 2005  


sanch, Wednesday, Jun 1st 2005  

I've added a Shader download section. It's a copy of the modules download page and needs to be filled with content. User Shaders?

ampop, Wednesday, Jun 1st 2005  

gregsn is the best!!

sanch, Wednesday, Jun 1st 2005  

nobody needs no ok. this is a wiki!

gregsn, Wednesday, Jun 1st 2005  

@ elem: for an official shader download section we need joregs 'ok'. he isnt satisfied by the current state of developement ...

tonfilm, Wednesday, Jun 1st 2005  

dams those shaders rock! i wish i had the programmingskills bymyself too...

elektromeier, Wednesday, Jun 1st 2005  

anonymous user login


~24d ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~25d ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2mth ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~2mth ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~2mth ago

micha_nismus: searching for a public discord server for vvvv

~2mth ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~2mth ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?