no, the policy is still: anonymous is okay. We just might have to hit DEL now&then.
spam in the forums? thought anonmyous postings arent allowed there anymore?
Sanch, that is so cool! Could watch him spin a web for hours!
there should be that bot recognizing test... think that would reduce spam massively... just for anomyous postings...
this is armageddon!
what wordfilter will delete that? i even dont know what encoding it is: ������Ƶ����ϵͳ�����
in tiki wiki 1.9.1 there is a hotw2ord filter!!! - kiilo
irc acess and spamfiltering at the same time? i dont know more benefits... max proposed it
hmm but what is the benefit?
ah ok good
yes, i pushed the new template (in dev) on it by mistake. (fixed)
the look of the mainpage differs from all others?!
@oschatz: currently thinking about solutions concerning spam-problem. lets talk about it on monday | the spammers now reached the forum!
killed about 280 spam entries. its getting worse. they really want us to close this channel.... @morphopeleides thanks for the button default tweak..
please read the: disabled features | new template -- thread in 'tiki bugs' forum
@max: cool idea :D i will write it on my list
we had once agreed that the ideal shoutbox would be an irc-module into the #vvvv channel. hmm?
Oops sorry "Laszlo".
Laso can make a pretty good shout box or maby flash I will check it out vis
mhh... alway that fuckin spam... why not just close the shoutbox for anonymous guests? ok maybe a bit radical... but what about that " picture recognising test that just humans can manage" for anopnymous shotbox posts? maybe theres a tiki plugin for it?
first i will finish the vvvv2 redesign stuff. lets talk later about the user modules thing ;)
maybe its to early to reorganize the user modules... seems like meso is working on a complete different solution?!
i think its good, but underscores make problems in tiki or not?
what about: _Module_Category _Name_Subcategory what do the others think about a name structure for modules pages ?
i want to upload some new modules and i want it do do in a more organized manner. but i think for a future database its important to use a common standart structure... when each module has its own page the pages can linked together in various list.
i start to reorganize my module page. i make an own wikipage for every module for use with a maybe comming module database. any suggestions? what about a sql database or maybe taking a cvs?
vvvv is beutiful day @ woods
líve from psp
i know . massive spam attack . currently modifying the code :-P
hey admins, there´s some spam in the comments-area.. http://vvvv.meso.net/tiki-index.php?page=fleg%20-%20prototype
i allready mailed them O_o?! @MrBenefit
@morphopeleides & tonfilm: please boys don't forget my screenshots ... need them
hey schorsch. it was the version bug...not the driver... greetings from mr. höpfel, mit dem ich grad ein bier gebirschtlt hab.
engine error index buffer in cmesh dx8::
tnx michi tnx u7angel!
hi all!!!!im new...
@mischa: there is no way to make vvvv use a bigger font-size. fixed the dpi-bug for version 9.1. so then you can set your desktop settings to a higher dpi value which makes everything a bit more clumsy
sorry, but i love spam! would you please put it back? ;)
i hate spam! just deleted 20 entries here.
p.s. follow the white rabbit...
so: since kay is one of the architects behind croquet, one shall derive from this, that croquet actually is the future??? i always wanted to be a rabbit - now at least in my(your) computer...
hi, what should contain the args.txt for switching to a bigger fontsize for the interface in general? THANX!!!
Hi, how do I compile a patch (for instance, the shader version test patch?)
The best way to predict the future is to invent it, said my guru alan kay :) tell us
CROQUET- Your views please, considering this software and its limits could it be seen as a next vvvv, or am I totally off here. Please can some guru here explain.
is there any known reason for a game controller recognised by winxp not work ok vvvv? the misterious thing is that sometimes it does works.
15 gB enuff?
supr. call in before you come and bring some space on your hd for the debugger!
@joreg: i may visit you next week
@kalle: is there a chance you can lend us your laptop to debug?
is there a little hope that i also can use 9.1?
9.1 still taking its time. just as usual. we are at it.
They even have caffinated soap! LOL!!!
beta 9.1 still coming today?
very very very cool sanch. im still looking at it and try to understand it in detail...
sorry man i have to much work now , in some day
sanch, can we have a look in your l-system patch? im quite courious
change the spreadcount
sanch: 5 FPS...aaaargh!!
yeah to have a result like in the screenshoot you must create seven bones module
not really spreadable? hum...
ok, I will try this... tomorrow
but not really spreadable :(
It´s like the lamp patch but you spread the rotation for each bones module
sanch thats really cool. im really courious how you did the branching... have you done the generations with a feedback loop? or by a static node system???
it´s a kind of bones system
really? I tried with feedback but the result is always too chaotic and I've never achieve your result
it can works with v8.1
too bad, I remain on v8.1...
yes, i put the patch online in one week
@Sanch: the trees are made with vvvv9?
Check my Userpage
@oschatz: sent you a mail
the trees are from sanch ...
Who made those great recursive snapshots? It's GDI, isn't it?
hi joreg bist du da
@joreg: thanx pal! :)
here is a fog helppatch. to sven it may concern: http://vvvv.meso.net/tiki-download_file.php?fileId=612
reeeespect, man! :)
i put the patch online soon
it´s me ;)
whoooooa, who's done that I system?
delicious pixel shaders big thanks
NIce work mr Benifits A+ helpful, easy to understand and illustrated a real winner.
woei, i integrated the .mov in your page ...
anonymous user login