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fibo

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Realname Gianluca Casati
Registered since 02/12/07
Last seen 22/01/15
Website http://g14n.info
University http://www.dima.unige.it/

casati.gianluca


My nodes

My modules

My Contributions

Patcher Kucha

2012-01

Special guests: vux, dottore

  • DirectX11, implementation early preview
  • Multi Pass Render Engine, first release candidate presentation

2011-05

Special guest: dottore

  • Partitura, early preview

My initiatives

linkedin-vvvv-users-group
gittip-for-vvvv

Other stuff

After many nights patching with e1n, and arriving very late at work (I usually arrive at 9:30 - 10:00, by late I mean 11:30 :^) I got this glitchy patch. I'm really proud of it!
By the way, it is a clean vvvv screenshot, no Photoshop effect was used to produce this photo, it was a real patch.
I challenge anyone to do better (or worse, depending on your point of view :).

glitch patch

anonymous user login

Shoutbox

~2h ago

catweasel: @antokhio yes but you can export it from osx and windows apps without another conversion step...

~16h ago

joreg: node15 status: 48 mostly #vvvv related workshops by 58 hosts in 5 days.

~16h ago

antokhio: In the end Hap works same as file texture pooled

~18h ago

Gareth.Griffiths: @tonfilm + catweasel: Mr. Vux is in London tomorrow night. There's a place at The Pill Box, Bethnal Green

~18h ago

Noir: +1 hap

~22h ago

Alec: @ggml: it would be vvvvery useful...

~22h ago

StiX: @joreg> oh thanks did not bump into that page

~1d ago

ggml: is there a public hap implementation planned for 45 ?

~2d ago

joreg: @stix: a similar intro can be found here: shader#custom effects feel free to add the link to ex9.furtherreading

~2d ago

StiX: http://www.catalinzima.com/xna/tutorials/crash-course-in-hlsl/ very helpfull, should be added somewhere to docummentation imho