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DigitalSlaves

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Realname Digital Slaves
Last seen 25/05/12
Website http://www.digital-slaves.com/
Skype digitalslaves
Company Digital Slaves


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DIGITAL SLAVES

I'm from Digital Slaves
We use VVVV for stage design, architecture mapping and interactive.

FILES

Numerical presence

Show if absolute numerical value is present anywhere in spread

Numerical Presence]

Connect v1.0

Allow to link manually or auto a node to an other one
Here you can either specify which Quad connects to the Renderer ( Mode Manual = 0) or do it with only a click on Quad Node (Auto Mode = 1).
A HTML Node ID viewer included.

Connect v1.0]

Html List select with create Node

Here is a HTML list selector which create patches automaticly.
Include a custom Connect
It shows XML, HTML and CSS insertion ( not perfect)
Code can be optimize, the full code is here to serve beginners
Some bugs fix soon !

tiki-download_file.php?fileId=1460| Listselect_CreateNode]

DX9 keyboard to Midi Notes

Generate midi note via a DX9 keyboard
Include Tranpose for notes whole range ( 0 -127 )

DX9 to Midi Notes]

Splash Screen Maker

A geek module !
Save a BMP file into vvvv \Bin folder in order to change the default
splash screen witn a screenshot of one of your patch

Splash Maker]

SHADERS

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Per Vertex lighting.fx

VS 1.0 PS 1.0
Per vertex lighting with no specular.
Leave Pixel shader free.

DS_Per_Vertex_Lighting.rar


Dual_Point_Fresnel.fx

VS 2.0 PS 2.b
Dual Point Shader combine with frenel lighting.

Dual_Point_Fresnel.rar


X_Ray.fx

VS 2.0 PS 2.0
Simple X_Ray shader base from ATI / AMD

X_Ray.rar


Muffy.fx

VS 1.1 PS 2.0
Texture distorsion shader

Muffy.rar


Fake_Wave.fx

VS 1.1 PS 2.0
Fake wave effect using halo dot texture

Fake_Wave.rar


Elektricty.fx

VS 1.1 PS 2.0
Elektricity effect from ATI

Elektricity.rar


Flame.fx

VS 1.0 PS 2.0

Flame shader. Source AMD / ATI

Flame.rar

anonymous user login

Shoutbox

~4h ago

Urbankind: circuitb:Wrongcop is epic! :)

~5h ago

joreg: @tobi: use GetSlice() as the patch i referred you to is demonstrating. or start a forum thread with your patch.

~5h ago

TobiTobsen123: hmm yes i can see the values...but how to handle them as seperate values? I need to forward them via TCP/IP...

~6h ago

joreg: @tobi: OSCDecoder helppatch has a section: OSC_Advanced (bottomright) that demoes decoding of multiple messages

~7h ago

TobiTobsen123: I'm using an OSCDecoder, it receives two arguments...works but how can I seperate the arguments into two seperate values

~9h ago

u7angel: @mediadog, make it a forum question.

~9h ago

u7angel: @mediadog, tty renderer ?

~12h ago

microdee: however non-conductive objects are invisible for this so the pencil and the sticks in the video are still a mysteries