Setalpha (DX9 Layer)

To solve the problem of mixing between groups off layers, with X9 objects (not sure how to call it), I was hoping if it is possible to create a node that just sets the (mapped) alpha value off all the colors off the quads, pillows, mesches etc…

If we have such a node, we can switch/mix between groups very easy and smooth.

I attached a patch, and hope that all the Maps and Setalpha nodes can be replaced by 1 node, that is just next to a group node.

SetAlpha.(DX9 Layer).v4p (26.7 kB)