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defetto at: 17:20:57
did anybody find a way to generate a clean mesh out of lindenmayer?
did anybody find a way to generate a clean mesh out of lindenmayer?
gioscena at: 13:38:43
hi
hi
frank at: 12:04:45
new promising 3d rendering technique [Link]
new promising 3d rendering technique [Link]
karistouf at: 10:43:32
i mean videoin
i mean videoin
karistouf at: 10:30:05
any idea on how connect a video to an avi as container for avisynth?
any idea on how connect a video to an avi as container for avisynth?
skyliner at: 14:35:05
[Link]
[Link]
xd_nitro at: 21:42:28
@bitminster, unless you're seeing something different, post here > [Link]
@bitminster, unless you're seeing something different, post here > [Link]
xd_nitro at: 21:41:39
@bitminster, played with that, once changed it doesn't have the same effect though. It all uniform if nTab changed.
@bitminster, played with that, once changed it doesn't have the same effect though. It all uniform if nTab changed.
wrongelectron at: 16:50:44
@Desaxis, nice update on your noise shaders.... seem to run faster now.... maybe this is motivation to fix the fullscreen bug in my bumpme shader
@Desaxis, nice update on your noise shaders.... seem to run faster now.... maybe this is motivation to fix the fullscreen bug in my bumpme shader
Bitminster at: 16:34:40
@xd_nitro you can avoid these spikes by changing the nTab pin, although you probably know already!
@xd_nitro you can avoid these spikes by changing the nTab pin, although you probably know already!
sinus at: 16:19:15
sinus to chile: sinus@sil.at cheers! and to desax: hurra! and to joreg and the ssao posse: prosit hurra!
sinus to chile: sinus@sil.at cheers! and to desax: hurra! and to joreg and the ssao posse: prosit hurra!
xd_nitro at: 14:42:01
ATI/Nvidia issue with NOISE > [Link]
ATI/Nvidia issue with NOISE > [Link]
catweasel at: 13:32:46
@xd its always done that for me in previous versions too
@xd its always done that for me in previous versions too
Desaxismundi at: 12:49:05
@xd : i'm aware of this but it does not on my machine. Hard to fix then!
@xd : i'm aware of this but it does not on my machine. Hard to fix then!
sugokuGENKI at: 11:22:07
our latest projection project video http://www.vimeo.com/9855062
our latest projection project video http://www.vimeo.com/9855062
sugokuGENKI at: 11:21:47
teaching arduino/vvvv in Seoul video http://www.vimeo.com/9995956
teaching arduino/vvvv in Seoul video http://www.vimeo.com/9995956
xd_nitro at: 10:48:21
@desaxis, your noise table implementation is producing long flickering spikes from the object.
@desaxis, your noise table implementation is producing long flickering spikes from the object.
Bitminster at: 10:38:18
ooo thanks very much!
ooo thanks very much!
brozm at: 10:36:22
@deaxismundi,Thanks deaxis, really wonderful stuff!
@deaxismundi,Thanks deaxis, really wonderful stuff!
Desaxismundi at: 10:34:08
VertexNoise and vBomb are updated !
VertexNoise and vBomb are updated !
Desaxismundi at: 10:23:14
For all theVertexNoise lovers around : [Link]
For all theVertexNoise lovers around : [Link]
I_am_from_Chile at: 09:54:12
@Sinus , whats your mail contact ???
@Sinus , whats your mail contact ???
sinus at: 09:44:45
sinus@xd_nitro: you may start here: [Link]
sinus@xd_nitro: you may start here: [Link]
Desaxismundi at: 09:06:11
@brozm : point the shader and press ALT+rightclick to reset it! should work then.
@brozm : point the shader and press ALT+rightclick to reset it! should work then.
brozm at: 05:16:09
Hey anyone knows why the vertex noise and v-bomb shader doesn't work on latest beta release? My video card seems to support everything else though
Hey anyone knows why the vertex noise and v-bomb shader doesn't work on latest beta release? My video card seems to support everything else though
mrboni at: 23:04:56
wow, thought i'd pressed everything. cheers!
wow, thought i'd pressed everything. cheers!
xd_nitro at: 23:01:58
anyone any ideas how to make those type of effects in vvvv at 0:28 > [Link]
anyone any ideas how to make those type of effects in vvvv at 0:28 > [Link]
MSBERGER at: 19:09:08
@mrboni enabling "Draw Slicewise" in the pillow node using Inspector should do the trick. Search for slicewise in the wiki for more information.
@mrboni enabling "Draw Slicewise" in the pillow node using Inspector should do the trick. Search for slicewise in the wiki for more information.
mrboni at: 16:48:41
Anyone know why pillow node can't handle spreads of 1200+ ?
Anyone know why pillow node can't handle spreads of 1200+ ?
sinus at: 12:20:59
sinus@vux: amazing!!! wifflecubes etc...
sinus@vux: amazing!!! wifflecubes etc...
sinus at: 12:20:00
another test on a gloomy sunday: http://www.vimeo.com/9958126
another test on a gloomy sunday: http://www.vimeo.com/9958126
liquid at: 10:51:51
@zepi,hey there,i'm in ShangHai,PM me,^_^
@zepi,hey there,i'm in ShangHai,PM me,^_^
dawoof at: 23:06:58
werkkzeug4 is been a while since i dont use that
werkkzeug4 is been a while since i dont use that
vux at: 20:21:58
[Link]
[Link]
zepi at: 10:21:51
some v4 users in shanghai during expo?
some v4 users in shanghai during expo?
sunep at: 09:19:30
Anyone in Budapest monday or tuesday?
Anyone in Budapest monday or tuesday?
lecloneur at: 08:20:06
some vvvvuser in Beijing ?
some vvvvuser in Beijing ?
defetto at: 02:05:21
seems like it's not working, the resulting mesh is corrupted
seems like it's not working, the resulting mesh is corrupted
defetto at: 01:54:38
@tonfilm yes that's it! @majortom sorry i meant a curve..
@tonfilm yes that's it! @majortom sorry i meant a curve..
tonfilm at: 01:52:05
@defetto: [Link]
@defetto: [Link]
Bitminster at: 00:08:19
Hmm? MORE shaders you say? [Link] DXSAS samples is a bundle of fun!
Hmm? MORE shaders you say? [Link] DXSAS samples is a bundle of fun!
majortom at: 23:50:10
@defetto what do you mean by shape? skype?
@defetto what do you mean by shape? skype?
defetto at: 23:24:58
maybe i'm wrong, but i remember there was a patch somewhere for revolve modeling ( generate a mesh by revolving (rotating) a shape around an axis)? am i dreaming?
maybe i'm wrong, but i remember there was a patch somewhere for revolve modeling ( generate a mesh by revolving (rotating) a shape around an axis)? am i dreaming?
gaz at: 16:17:53
[Link] reminds me of the Radiohead video
[Link] reminds me of the Radiohead video
catweasel at: 14:00:35
looks good gaz!
looks good gaz!
everyoneishappy at: 03:29:12
http://vimeo.com/9856705
http://vimeo.com/9856705
joreg at: 22:09:15
thanks wronE, looked suspicious, i precautiously deleted it..
thanks wronE, looked suspicious, i precautiously deleted it..
wrongelectron at: 20:15:53
whats with the LG thing in the shaders gallery?
whats with the LG thing in the shaders gallery?
endway at: 19:15:39
http://vidboo.com easy video search
http://vidboo.com easy video search
xd_nitro at: 17:55:44
@gaz, reminds me of oldschool arcade machine. like it.
@gaz, reminds me of oldschool arcade machine. like it.
gaz at: 14:10:51
Something I've been working on lately: http://www.vimeo.com/9909145
Something I've been working on lately: http://www.vimeo.com/9909145
quarterplane at: 13:26:24
@nitro: thanks
@nitro: thanks
mrboni at: 12:41:59
Anyone know much about colour calibration in windows xp?
Anyone know much about colour calibration in windows xp?
xd_nitro at: 12:08:25
tech for cleaning pixels > [Link]
tech for cleaning pixels > [Link]
guest at: 11:34:07
-minster- :)
-minster- :)
guest at: 11:33:14
thanks bitminister
thanks bitminister
Bitminster at: 11:21:05
Mouse - TogEdge - Counter - Ord2Enum
Mouse - TogEdge - Counter - Ord2Enum
guest at: 10:14:15
Is there a way to toggle through enumerations by a button click?
Is there a way to toggle through enumerations by a button click?
dawoof at: 05:11:01
Does anyone know why the Svvvvvitcher messes video patches up? they play fine for 5 seconds and then the FPS drops dramatically, from 24 to 6, pleaaaaaase help
Does anyone know why the Svvvvvitcher messes video patches up? they play fine for 5 seconds and then the FPS drops dramatically, from 24 to 6, pleaaaaaase help
aze at: 23:37:22
[Link]
[Link]
joreg at: 23:17:26
a standard reference for clients of computer graphics: how animation works [Link]
a standard reference for clients of computer graphics: how animation works [Link]
manuel at: 17:05:45
http://vimeo.com/9194146
http://vimeo.com/9194146
sohan at: 14:19:05
cool! it's a stitch in reality. duchamp would of enjoyed.... |[Link]
cool! it's a stitch in reality. duchamp would of enjoyed.... |[Link]
manuel at: 07:31:20
[Link]
[Link]
sohan at: 05:00:38
just found out that Duchamp published a journal called 'vvv'. mmm...any links with VVVV?
just found out that Duchamp published a journal called 'vvv'. mmm...any links with VVVV?
vux at: 23:29:33
going to lille for 2 days from tomorrow, anyone there?
going to lille for 2 days from tomorrow, anyone there?
circuitb at: 19:20:02
inspired from "Der Lauf der Dinge" : [Link]
inspired from "Der Lauf der Dinge" : [Link]
dawoof at: 18:27:59
Bilateral filter?
Bilateral filter?
screamer at: 00:54:55
hi all, anyone can help me with a trouble with collada plugin? i've written a post about that, thx ;) [Link]
hi all, anyone can help me with a trouble with collada plugin? i've written a post about that, thx ;) [Link]
I_am_from_Chile at: 20:42:11
Best thing you can do : [Link]
Best thing you can do : [Link]
I_am_from_Chile at: 20:41:05
.......................................................…………………………..[Link]
.......................................................…………………………..[Link]
beyon at: 19:24:39
re: architect holos: [Link] (not really the same thing but anyway)
re: architect holos: [Link] (not really the same thing but anyway)
tonfilm at: 17:02:37
yo, me at telekom, hall 4, besides microsoft...
yo, me at telekom, hall 4, besides microsoft...
vux at: 15:38:07
anyone in cebit in hannover?
anyone in cebit in hannover?
automaton313 at: 15:29:06
that is nice digislave real nice
that is nice digislave real nice
Martians at: 14:22:32
Superformula Love [Link]
Superformula Love [Link]
DigitalSlaves at: 14:17:04
based on PQ Torus Formula
based on PQ Torus Formula
DigitalSlaves at: 14:16:15
I will post it soonly
I will post it soonly
sinus at: 13:20:59
who did superformula p q shader screenshot? hurra!
who did superformula p q shader screenshot? hurra!
guest at: 18:56:59
thanks dEp
thanks dEp
defetto at: 17:31:14
@joreg wow
@joreg wow
xd_nitro at: 15:43:22
@kalle, :)
@kalle, :)
joreg at: 15:31:02
huhuhu http://vimeo.com/8078523
huhuhu http://vimeo.com/8078523
dEp at: 15:09:37
@guest: render to a quad and use transforms or texture transforms (for example scale with -1 = flip)
@guest: render to a quad and use transforms or texture transforms (for example scale with -1 = flip)
circuitb at: 14:40:24
http://www.looptracks.net/
http://www.looptracks.net/
guest at: 14:33:16
need little hint. how to flip or mirror a videotexture ?
need little hint. how to flip or mirror a videotexture ?
kalle at: 14:19:29
@xd nitro & guest: not null, but NIL. see [Link]
@xd nitro & guest: not null, but NIL. see [Link]
guest at: 22:42:24
Thanks xd_nitro.
Thanks xd_nitro.
xd_nitro at: 21:27:58
@guest, dunno why this happens, however the crossed 0 is known as a Null and you can use the AvoidNull node to give a 0 instead
@guest, dunno why this happens, however the crossed 0 is known as a Null and you can use the AvoidNull node to give a 0 instead
guest at: 20:17:43
help: why flash ex9 node stops output when has no input ("crossed O") on mouse x pin? (is connected to contours x pin)
help: why flash ex9 node stops output when has no input ("crossed O") on mouse x pin? (is connected to contours x pin)
Martians at: 18:39:06
Check out the first Superflow video here - http://vimeo.com/9739679
Check out the first Superflow video here - http://vimeo.com/9739679
quarterplane at: 13:24:21
[Link]
[Link]
defetto at: 13:10:24
wh's doing those voroni shader screenshots?
wh's doing those voroni shader screenshots?
automaton313 at: 07:51:04
wow. i never did add that ability.
wow. i never did add that ability.
automaton313 at: 07:39:30
@Kalle:did i not ever set that up? Im going to look at that.
@Kalle:did i not ever set that up? Im going to look at that.
karistouf at: 07:21:25
who did the alp like this : [Link] and how ?
who did the alp like this : [Link] and how ?
defetto at: 02:03:23
what's that voronoi screenshot? a shader???
what's that voronoi screenshot? a shader???
xd_nitro at: 23:44:22
12hrs playing with laser cut perspex http://www.vimeo.com/9733434
12hrs playing with laser cut perspex http://www.vimeo.com/9733434
countzero at: 20:33:26
Good stuff ;D [Link]
Good stuff ;D [Link]
sinus at: 17:21:56
a test: http://www.vimeo.com/9697950
a test: http://www.vimeo.com/9697950
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