dx9 - everything I know is right ;)
@newemka: yes, but there also advantages like 2xFHD cams and supported platforms
@manuel, for some things… tracking and older patches New, I',m tending to start dx11, maybe we need some old core nodes ported?
who's still on dx9 ?
@skyliner Field of View: 90°
I released a new version of my tool today. MoviePrint - Create Screenshots of Movies A free tool for Mac OSX - http://www.fakob.com/2014/movieprint-an-osx-tool/
¿Alguno en México? Estoy en el DF hasta el domingo.
unpopular & immature ;)
well, at least vvvv is in
@joreg it's not a very comprehensive lsit...
@lecloneur i was referring to the list of frameworks in the link i posted
hey thanks! :D
hey guys, someone posted a patch for a striped torus a while ago (like http://fc06.deviantart.net/fs70/f/2013/148/1/c/torus_by_lazururh-d66xe5i.png) do you remember where?
yeah my chrome is just having fun with me apparently
@stix: YT embeds and plays ok. can watch it right now
oh its in gallery now but youtube just dont work :3
@guest: for Oculus the offer is too good to resist... ;(
@joreg well i dont have any led video in my post, in fact my post doesnt even show on front page, while it is in gallery
What is in the list Joreg ? would be cool to share some kind of roadmap.
@cat TD is not even in the list, soo...
@StiX i see an LED youtube-video in your posting. so what seems to be the problem?
mre mdmod 2 will get some rebranding soon!... teasy teasy...
guuuuys why i cant post youtube video to gallery? syntax doesnt do its job :3
@Joreg: I can not believe that Cinder is more popular than vvvv
@Joreg, popularity: low :( Have you ever though of regular email newsletters ala TouchDesigner? Might help profile...
@dawoof: need to add in an eye separation offset control to scale the perceived size of the world
@mrboni the dx11 version, ive got a patch all runing on dx11, sadly cant use the oculus on it and performance isbadondx9
The streaming has been cancelled. :(
@mrboni yeah, for mashing up jpeg textures or some other creative corruption its just too slow, even with relatively modest data sets
@d0this and guest. Both will work but I really just want to be able to store and edit bytes in ioboxes. oh well. thanks!
tnx joreg :)
beta32 scheduled for end april. in the meantime please keep reporting alpha buggers.
...news about the new beta?
@mrboni how do you want to use them after you've stored them? How about store(raw) Look for example posted in website image blog
part2 where/what is said .ax file, and how to fix!?
anyone else seen sharedMemRender.ax tty errors when not using shared memory or /dx9 switch?
@guest: want to just store them in a patch, like an iobox filled with values
@Gaz, looks fun :D
is there a way to save a sequence of raw bytes in a patch similar to a string in an iobox?
@rrrr also pretty comprehensive list, from the comments: http://blog.interfacevision.com/design/design-visual-progarmming-languages-snapshots/
@dawoof - do you need a dx11 version of the OR patch from contributions?
@joreg: thanks for pointing out. fixed now :)
@m4d please check your account email. it bounces..
Some words about io's #numacircuit, our #OSM installation and we are streaming #live friday 10 pm london time http://www.symbioticcube.com/numacircuit-openstreetmap/
any news on the oculus DX11? i cant test my creation due to dx9to11 thang
@skyliner: wow! Impressive!
big up h99
@tonfilm: atm it's all I can do for vvvv. In any case, I'd prefer that you keep on great development...
@h99, thanks for all your italian translations! i'd flattr you, if i could...
I need a VVVV co-teacher in manchester next week. If you're in UK and fancy hanging(my spare room+daily expenses),get in touch!
thanks! ltp did it. but is there a way for dynamic spreads?
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