Cheers West =)
@Kalle:cheers! glad to hear it's working. I've discovered the lerp function :o)
@yiffable: really nice shaders!
@milo: I'm still workn' on it... i hope to post something interesting soon :)
what about that particle shader? any chance to test it?
where can I found the Damper Algorithm?
bbbblog, ppppaint: http://www.iamseriouslol.com/
@michl; sprog: why on earth someone would derive a graphical programming language and at the same time completely waste the possibility of structuring code as a graph? why not just write them nodes textural one after another (as it has always been?)
@sanch; tutti: i just removed you; best wishes ;( ; s
nice one gaz
@meso : can you remove me from the tuti list , thanks.
just paste your url in the shoutbox, theLink creates itself. i guess html is disabled.
Hmm.. Any idea why my HTML code seems to go missing when I post here?Link
Hi all any ideas about ethernet cameras
frame delay
mmmh close, if i use change to set, it sets always when value changes. so input = output..
s+h and change?
if i there is a value that changes every second, how can i save the value befor ?
found the answer to my own question. use woei's clonepatch genius
(htf did i just post the answer to ysaps question _before_ his question?)
i'm trying to make a modular GUI with subpatch GUI elements. This means that there are variables being made inside the patches. Is there a hack to make this work?
set the paremeters in the parent patch via inlets
anybody know how you can have multiple instances of the same module. But where each module has its own unique parameters?
@ysap resample set to point
spreadquestion: is this possible? 3 5 to 3 3 5 5
or select with a '2' on 'select' pin. less performant, though.
@ysap: resample (spreads) in 'point' mode
@rrrr - hahaha, cool link ... I wanna have one too!
Laser Tattoos http://blip.tv/file/1040742/
@msberger: thanks, i have also a link to link but this is TOO high cost... dont know wich type of motor i could use with the chip interface mentionned by Kalle...
"BLACKY comes to the rescue." Hahahahahaha excellent ;D
@karistouf maybe http://www.theblacky.net/product.htm is what you are looking for ?
@kalle: is this motor able to be a video shutter ? ;-)
@kalle: Thanks Kalle, exactly what I was after!
@gaz: what kind of motors? stepper? try http://www.dmx4all.de//product_info.php?language=en&products_id=117
more worst ... for a few seconds I thought about switch back to maxmspjitter (came from that path long ago). .... but man jitter is a joke compared to vvvv !!!!
since a few days i"m a owner of a MBP and I got used to OS X. sadly now there is now fast way of sketching anymore and vmware is a pain in d ass. ... I think I will switch back to windows :(
@bjoern: just ask there at upper right corner and they'll send it in a few days
hehe I exactly thought the same when I saw all the new gregsn posts :)
gregsn is on a posting spree :)
@frank: have you got invites?
minimal sniffer :sniffer.zip (868.86 Kb)
@milo, nice!
ahahaha excellent....
flockflock http://www.vimeo.com/1248385
@Gregsn : many thanks for this great patch!!!
haha
spellValue (thx tonfilm)
how do i convert a given ascii value to a char?
@guest: forget i m out of order. when will it arrive ?
vvvv enables people to access multitouch techniques without hardware, i mean with the opencv libs and vvvv processing we are not obliged to wait for high cost hardware... ;-)
@karistouf: you don´t get the point, it´s a tft multitouch , the idee it´s to use it with v4 as well.
@guest: it will never be so elegant and affordable than a vvvv interface....
i want one , http://www.tgdaily.com/content/view/37770/135/
Is anything cool happening in Tokyo during the next two weeks?
.... I was impressed that even heise.de took up a newsline about his work :)
@rrrr - simple but genius artwork. julius has done some other nice works over the last years.
http://www.juliusvonbismarck.com/fulgurator/index.html winner of the golden nica for interactive art
Boid Simulation in Cinema4D - preview: http://www.file-upload.net/download-939038/boids_1.mov.html
@vlad have you seen the solar patch in girlpower. could probably extend the patch to include entire system without much effort....
i need a solar system patch!!!
I can't stop feedbacking
thx
yep .....nice screenshots.... bravo there's also a very nice linecubic series (http://vvvv.meso.net/tiki-browse_image.php?imageId=5781)
@desax; slitscan: whos first to write the pixel shader to do this in realtime?
@desax: cool les screens de feedback
@Crustea : try this! http://vvvv.org/tiki-download_forum_attachment.php?attId=1309
in case you didn't win the lifelike things prize at the help patch awards, you can still http://plus7.arte.tv/de/detailPage/1697660,CmC=2065402,scheduleId=2063666.html and understand why all those screenshots of the day seem so familiar so often...
Arg, I'm struggling with the ARTK freeframe.. Anybody managed to get separate IDs ? I only get -1
@lan, wouldnt like to be their nextdoor neighbour!
thoses feedback screenshot are really nice
@dantist: TogEdge expects boolean (1 or 0) at the input. you want Change instead.
ampop: Thanks for that link! VERY cool - jeez.. I feel like a newb again watching that!
Little issue: LFO cycle ouput-pin counts up.. 1,2,3,4,5 ... but the input of TogEdge, where cycles is connected to, stays 1 *confused*
everybody seen this? http://www.artsite.tv/0816node08.html
@laurenz: I found it! Its because my _root.v4p file was corrupt somehow - XML error. Could repair it though
@karistouf : skype me ;)
@desaxis: hi, where are you located in france ? ;-P
@m9dfukc Spanmode?!?
Wow Cat, not my Music, but sure love how it looks!!
good evening dr.s, i would be glad to help you, hmmm, no..
anonymous user login
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