I am new to (the amazing) vvvv and working on a little project I met a problem which could need some help from you guys :)
I want to map 2d-Coordinates (X and Y)on a distorted quad sitting somewhere in my final rendering window.Using the basic map-Node would always give me the coordinates mapped to a smaller, but undistorted quad.
The attched sketch explains the problem.
My so far apporaches did not work out well :)
Homography did the Deal for me,
already without “applyTransform”.
little side-question, after checking out the applytransform-Nodes Help-Patch:
In which cases is this Node needed additionally to the basic transform-Node?