» Interfacing with renderer(tty)
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Interfacing with renderer(tty)

question open devvvv plugin legacy

anachronik 19/06/08 - 10:00

Hi,

Is there any away to write some information straigh from a plugin to the Renderer (tty) node ?

For example, displaying the result of an exception ?
I know it's possible outputting strings out from an outlet but it'd be nice to display them in the Renderer (tty).

Is there any way to debug using things like Console.Write functions too ?

Cheers,
Thx

4 replies 0 new
This is a legacy thread which was closed after one year of inactivity. Information provided in this thread may not be valid for the latest version of vvvv. If you have questions on this topic, you might consider opening a new thread.

link | joreg (vvvvgroup) 19/06/2008 - 14:45

helo anachronik,

good point. that is not possible by now but i'll integrate that. for now you can only use the debug eventview to catch debugmessages sent from your plugin. if you write something like:

 System.Diagnostics.Debug.WriteLine("debug message"); 

you can receive that message in an event viewer like DebugView

alternatively you can create an output stringpin which you write your debugmessages to.

link | anachronik 20/06/2008 - 16:05

hi joreg,

> good point. that is not possible by now but i'll integrate that.

Really nice :)

> you can receive that message in an event viewer like DebugView

Thanx !!!

c ya

link | joreg (vvvvgroup) 13/07/2008 - 15:03

beta>16 understands a function

 Log (TLogType, Message)

when called from a plugin and log the message in Renderer (TTY). see the PluginTemplates code for details.

link | anachronik 15/07/2008 - 10:06

amazing !!!
thx a lot !

anonymous user login

Shoutbox

~4h ago

jzzxh: nice sine wave and particle. http://vimeo.com/65475425

~16h ago

aelfwine: http://www.youtube.com/watch?v=ClAIcSiDiKY new installation made by auroraMeccanica ...vvvv stars :)

~20h ago

catweasel: @westbam, thats great :)

~23h ago

Westbam: Can the DX11 people start working on this? http://vimeo.com/109169719 :D

~2d ago

catweasel: @jzzxh I've got vux working on it (hopefully) as we speak... Fingers crossed...

~2d ago

gericsapo: Anyone, any clues why my CV nodes doesn't have any input or output pins?

~2d ago