Hi,
Is there any away to write some information straigh from a plugin to the Renderer (tty) node ?
For example, displaying the result of an exception ?
I know it's possible outputting strings out from an outlet but it'd be nice to display them in the Renderer (tty).
Is there any way to debug using things like Console.Write functions too ?
Cheers,
Thx
helo anachronik,
good point. that is not possible by now but i'll integrate that. for now you can only use the debug eventview to catch debugmessages sent from your plugin. if you write something like:
System.Diagnostics.Debug.WriteLine("debug message");
you can receive that message in an event viewer like DebugView
alternatively you can create an output stringpin which you write your debugmessages to.
hi joreg,
> good point. that is not possible by now but i'll integrate that.
Really nice :)
> you can receive that message in an event viewer like DebugView
Thanx !!!
c ya
beta>16 understands a function
Log (TLogType, Message)
when called from a plugin and log the message in Renderer (TTY). see the PluginTemplates code for details.
amazing !!!
thx a lot !
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