Hi,all vvvvers
I'd like to implement simple "Bouncing Ball" physics in GPU,
and try to modify the 'ParticlesGPU_2d_Dynamic', but i ditn't got it.
http://dl.dropbox.com/u/1398533/temp/bouncing_ball.zip
thx all
Look at the vux behaviours inside the Particles library, there is a shader with gravity and walls implemented.
Good Luck.
Ari.
anonymous user login
~34min ago
~46min ago
~2h ago
~3h ago
~3h ago
~5h ago
~5h ago
~8h ago
~8h ago