» Another Particles and Fluids Pluging
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Another Particles and Fluids Pluging

question open devvvv legacy plugin

bo27 16/04/10 - 05:24

Another particles and fluids

inspired by and grateful to
Memo Akten http://www.memo.tv/
mr.Vux http://vvvv.org/tiki-index.php?page=userpagevux

by bo27
pluging code Yuri Dolgov

21 replies 0 new
This is a legacy thread which was closed after one year of inactivity. Information provided in this thread may not be valid for the latest version of vvvv. If you have questions on this topic, you might consider opening a new thread.

link | lecloneur 16/04/2010 - 17:30

Really cool. Good job man :)

link | screamer 16/04/2010 - 17:42

oh, my, god :DDD exactly what i was looking for ;)))))

link | xd_nitro 16/04/2010 - 18:19

SICK! been playing for half hour now, could play all day, must do work. thanks

link | screamer 16/04/2010 - 18:25

yes, fantastic!! the only improvement could be done is to add a age pin to the plugin (for setting thing like color or scale of particle based on the lifetime of the particle).
anyway, vvvery nice :D

link | xd_nitro 16/04/2010 - 18:25

oh yeah, if you want the blur done so the particle quads always stays full white no matter how much blur you put on, you need to swap the order they are drawn in. ie. swap the alpha'ed quad to layer 1 and all the particle quads to layer 2 in the group. Looks nicer I think.

link | kalle 16/04/2010 - 18:44

bo27,
chapeau.

really amazing!
and seems to be really performant!

link | wirmachenbunt 16/04/2010 - 19:09

nice one.
thank you very much :)

link | kalle 16/04/2010 - 19:52

If you rename the helppatch to
Fluids (VideoFabrika) v3.4 (2d v3.4) help.v4p
it also opens on F1.

although this is quite far away from the naming conventions?...

dear bo27, please expect that nobody else than me would start complaining now
:D

link | bo27 (translator) 16/04/2010 - 20:09

thank you all for such kind words!

>kalle thanks for naming correct. i think we compilie it with some short name without all that (v.3.4)videofabrika etc.

really thanks to Memo Akten, who made main libraries, and to Yuri who remade them to directx matrix. we have a lot of fun with correct rotation and scaling

hope it will be usefull for all community ))

link | kalle 16/04/2010 - 20:55
hope it will be usefull for all community

hehe, be sure with this feedback within 2 hours...

hope to meet you athttp://node.vvvv.org/node10!

p.s.: do you use skype?

my skypename: vvvv4444

link | guest 16/04/2010 - 21:15

Tx a lot looks fantastic>

link | lasal 17/04/2010 - 14:19

Yeah man, really well done.

link | antokhio 18/04/2010 - 09:48

wavelet solver, right on time ;]

link | hrovac 19/04/2010 - 11:44

wow. great. thank you very much.

link | m4d 19/04/2010 - 18:48

awesome plugin!!1

makes my day :)

much appreciated!

link | aze 20/04/2010 - 00:14

yeepee!

link | everyoneishappy 20/04/2010 - 05:17

Great work! Thanks for sharing :)

link | frostpfote 20/04/2010 - 23:18

wow. thanks for a great patch!

link | Bitminster 28/04/2010 - 11:46

thaaaaanks!

link | DiMiX 20/01/2011 - 17:41

great.
спасибочки,поиграем.
is there a way to set it up as follow?:
http://www.frieder-weiss.de/works/all/Blueflow.php

link | screamer 20/01/2011 - 22:30

@bo27:
hi,
found a bug or a strange issue in this plugin. Or simply i don't understand. anyway, i have a renderer vvvvery wide, i want to use this plugin over some projectors. So my final aspect ratio should be 70/4 (a projection of 7metersx40centimeters). So i tried to change the aspect ratio in the plugin (gridsizeX, gridsizeY). I tried some values according with the aspect ration i want, for example 350x10, 70x4 and so on. And i noticed that the proportion don't seems to calculate in the right way. difficult to explain, but hope you understand the problem.
thxxxx a lot for any help ;)

anonymous user login

Shoutbox

~33min ago

joreg: @tobi: use GetSlice() as the patch i referred you to is demonstrating. or start a forum thread with your patch.

~45min ago

TobiTobsen123: hmm yes i can see the values...but how to handle them as seperate values? I need to forward them via TCP/IP...

~2h ago

joreg: @tobi: OSCDecoder helppatch has a section: OSC_Advanced (bottomright) that demoes decoding of multiple messages

~3h ago

TobiTobsen123: I'm using an OSCDecoder, it receives two arguments...works but how can I seperate the arguments into two seperate values

~5h ago

u7angel: @mediadog, make it a forum question.

~5h ago

u7angel: @mediadog, tty renderer ?

~8h ago

microdee: however non-conductive objects are invisible for this so the pencil and the sticks in the video are still a mysteries

~8h ago

microdee: hey i just found a possible solution behind leap's black magic http://www.quora.com/Leap-Motion/What-is-the-technology-behind-Leap-Motion