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A spread how to.

question open using-vvvv

levi 20/02/12 - 09:53

Hello ,

How can I spread some quads in 2d of random x-y scale that dont intersect like in the picture ?

thannks

4 replies 0 new

link | Flag this reply as a solution. bjoern (diplomate) 20/02/2012 - 23:25

I think the best way would be to look for a treemapping-algorithm and write a plugin.

Alternatively have a look at dottores Boubles Proximity Dynamic or try vuxs Box2d stuff.

About treemapping i dont know, I dont have a projector and there are not many trees around :P

These seem like fun alternatives , i'll check them out.

thanks

link | Flag this reply as a solution. woei (kollaborateur) 21/02/2012 - 07:15

check out QuadTree (2d) in the addonpack by vux which is a implementation of treemapping bjoern mentioned.
and try TextFractal in the contributions by Tonfilm

link | Flag this reply as a solution. bjoern (diplomate) 21/02/2012 - 11:14
woei said
check out QuadTree (2d) in the addonpack by vux which is a implementation of treemapping bjoern mentioned.

Wow nice I completely missed this one. (Though I have searched the site before writing that post. Indicates that the vast amount of (new) features is lost to the (average) user simply due to lack of documentation.)

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Shoutbox

~32min ago

joreg: @tobi: use GetSlice() as the patch i referred you to is demonstrating. or start a forum thread with your patch.

~44min ago

TobiTobsen123: hmm yes i can see the values...but how to handle them as seperate values? I need to forward them via TCP/IP...

~2h ago

joreg: @tobi: OSCDecoder helppatch has a section: OSC_Advanced (bottomright) that demoes decoding of multiple messages

~3h ago

TobiTobsen123: I'm using an OSCDecoder, it receives two arguments...works but how can I seperate the arguments into two seperate values

~5h ago

u7angel: @mediadog, make it a forum question.

~5h ago

u7angel: @mediadog, tty renderer ?

~8h ago

microdee: however non-conductive objects are invisible for this so the pencil and the sticks in the video are still a mysteries

~8h ago

microdee: hey i just found a possible solution behind leap's black magic http://www.quora.com/Leap-Motion/What-is-the-technology-behind-Leap-Motion