» vux-plugins-hull3d
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vux-plugins-hull3d

Convex Hull 3d

This plugin calculates the 3d Convex Hull.

The code is a port from java to c# from
the excellent quickhull algorithm from John E. Lloyd (many thanks to him for authorizing me to use his code).

http://www.cs.ubc.ca/~lloyd/index.html

Available in addonpack

by vux

anonymous user login

Shoutbox

~54min ago

joreg: @tobi: OSCDecoder helppatch has a section: OSC_Advanced (bottomright) that demoes decoding of multiple messages

~1h ago

TobiTobsen123: I'm using an OSCDecoder, it receives two arguments...works but how can I seperate the arguments into two seperate values

~4h ago

u7angel: @mediadog, make it a forum question.

~4h ago

u7angel: @mediadog, tty renderer ?

~6h ago

microdee: however non-conductive objects are invisible for this so the pencil and the sticks in the video are still a mysteries

~6h ago

microdee: hey i just found a possible solution behind leap's black magic http://www.quora.com/Leap-Motion/What-is-the-technology-behind-Leap-Motion

~7h ago

mediadog: @u7agel: red node, no connections; can' drag&drop into patch either - 27.2

~11h ago

christosk: Thanx Elliot! UnixPath worked fine :-)