» VideoTexture (EX9.Texture VMR9)
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VideoTexture (EX9.Texture VMR9)

Help Renders video onto a texture.
Author vvvv group

Here you are supposed to see an image (rendered with SVG) describing the pins of this node. However, this does not work with Internet Explorer. You may want to consider using another browser, like FireFox, Chrome, Safari or Opera that do support SVG.

Credits
Warnings
Bugs

related discussions

start a forum thread about this node

about VideoTexture (EX9.Texture VMR9)

Explanations of the pins


Configuration inputs

Descriptive Name


Inputs

Video

Texture Size Mode

Wait for every Nth frame

setting waitforframe to 1 will make vvvv wait until the videoframe is there. this usually makes sense, but it will slow down your patch to the frame rate of the video.


Outputs

Texture Out

Average Framerate

Average Sync Offset

Standard Deviation Sync Offset

Frames drawn

Frames dropped

Jitter


FAQ

Does the videotexture buffer?

A:no, it will just display the current frame of the video. it uses directshow to play back the video, so in case directshow does not deliver the right frame in time, it will not be there.

anonymous user login

Shoutbox

~33min ago

joreg: @tobi: OSCDecoder helppatch has a section: OSC_Advanced (bottomright) that demoes decoding of multiple messages

~1h ago

TobiTobsen123: I'm using an OSCDecoder, it receives two arguments...works but how can I seperate the arguments into two seperate values

~4h ago

u7angel: @mediadog, make it a forum question.

~4h ago

u7angel: @mediadog, tty renderer ?

~6h ago

microdee: however non-conductive objects are invisible for this so the pencil and the sticks in the video are still a mysteries

~6h ago

microdee: hey i just found a possible solution behind leap's black magic http://www.quora.com/Leap-Motion/What-is-the-technology-behind-Leap-Motion

~7h ago

mediadog: @u7agel: red node, no connections; can' drag&drop into patch either - 27.2

~11h ago

christosk: Thanx Elliot! UnixPath worked fine :-)