Alex May of bigfug.com provides FreeFrame plugins for video streaming.
Here are patches demonstrating their usage:
fugstream-videostreaming
The version of fugStream i used for testing with those patches is available here:
fugStream-1.12.2.beta.zip
Open the fugStreamSend and fugStreamReceive help-patches and you should see the white Quad spinning in both renderers. By default they are communicating via a local shared memory location (=MEM protocol). UDP and TCP didn't work for me. For a low-scale alternative to stream via UDP see below.
Protocol and port obviously need to be the same on both sender and receiver and the receiver additionally needs to specify the incoming videos dimension as explained in the patch.
As UDP is not working properly with FugStream, there is a second choice for small scaled video to be transfered by VVVV-own UDP node. Video size is limited by maximum packet size of UDP, which is 65535 bytes(?!?). So, you can transfer 215x215 maximum yet.
Update 2.0: Now, comes with working UDP-Reciever for FugStream, but maximum size is limited as well. Here at 64x32px. But it has better performance than above one.
Here's the zip (V 2.0) for download:
UDPStreaming.zip
I hope some texture- and string/byte/hex-pro's can optimize streaming capability.
Also you can try this modules UdpTextureSend.zip (3.71 Kb)] . It's pretty simple, but workable solution. I'm tested it by streaming video from netbook to main pc at 320x240 25fps. At this settings all works fine. alg
anonymous user login
~32min ago
~60min ago
~1h ago
~4h ago
~4h ago
~6h ago
~6h ago
~7h ago
~11h ago