» Stallone (Spreads)
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Stallone (Spreads)

Help Stallone is a very flexible node, which allows you to merge slices from any number of inputs and distribute them to any number of slices on any number of outputs.
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Here you are supposed to see an image (rendered with SVG) describing the pins of this node. However, this does not work with Internet Explorer. You may want to consider using another browser, like FireFox, Chrome, Safari or Opera that do support SVG.


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~9h ago

Solid_dan: @everyoneishappy thanks a lot!

~18h ago

everyoneishappy: @Solid_dan Becuase there are no UVs. Can use UV_Coords (DX11.GeomFX) from instance-noodles to add them if you want.

~1d ago

drehwurm: @sunep I made a thread in forum, thanks

~2d ago

sunep: @drehwurm: probably, but I think you need to be more specific about what you need to get a clear answer

~2d ago

drehwurm: Is there a way to render lot's of text into tables in Renderer?

~2d ago

honix: some music vvisuals https://vimeo.com/141719245

~2d ago

ggml: @u7: apple laptops peaked at node13

~2d ago

microdee: this should be in graphics links section: http://graphics.cs.williams.edu/data/meshes.xml

~2d ago

Solid_dan: Why dx11 mataballs doesn't work with phong or constant?