» patching
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Patching is all about creating the right nodes, inspecting pins and changing their values, connecting output and input pins with each other through links and organising patches in subpatches.
get started: The User Interface in Detail

Now the details...

Working with Nodes
Working with Pins
Organising Patches


This is the landing page of the category Patching

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~1h ago

drehwurm: @sunep I made a thread in forum, thanks

~12h ago

sunep: @drehwurm: probably, but I think you need to be more specific about what you need to get a clear answer

~14h ago

drehwurm: Is there a way to render lot's of text into tables in Renderer?

~16h ago

honix: some music vvisuals https://vimeo.com/141719245

~17h ago

ggml: @u7: apple laptops peaked at node13

~24h ago

microdee: this should be in graphics links section: http://graphics.cs.williams.edu/data/meshes.xml

~1d ago

Solid_dan: Why dx11 mataballs doesn't work with phong or constant?

~2d ago

guest: They mean the freakin metro apps i guess. marketing morons

~2d ago

mediadog: @u7angel: "run UP TO TWO apps side by side on a screen at a time". TWO?! http://www.microsoftstore.com/store/msusa/en_US/pdp/productID.325716000#faq