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meso-Progress Bar

Creation of a interactive table by meso digital interiors for satis&fy. It was used at an event for the Metro Group.

sorry for DLP beamer interference:

:

in this project some independent work comes together:

satis&fy Hardware and set up
tonfilm Main Patch with video tracking and animations control, putting all together
gregsn Wave Simulation pixel shader (with slight modification)
ampop (slow) Particle Worms
oschatz (fast) Position Traffic
sanch, tonfilm Cellular Automata Bubbles pixel shader

anonymous user login

Shoutbox

17:32, 02.09.10

m4d: eunicemartinez = another spambot?

02:31, 02.09.10

joreg: @john please read wikisyntax#links

02:13, 02.09.10

john: the forum link RE: bezier spacing http://vvvv.org/forum/b%C...

01:05, 02.09.10

john: @Grandchild: Let the fun begin, I will start a forum thread. I am thinking maybe resample node ???

20:43, 01.09.10

Grandchild: derivative or the distance of the points in the original spline to calculate an almost even curve. but i have no implementation

20:40, 01.09.10

Grandchild: @john: that is not trivial. it depends on the current shape your bezier is in. i had a _rough_ solution once that involved the

19:22, 01.09.10

alg: How i can fix randomly appearing non transparent background on spreadable text? It's really annoying.

16:48, 01.09.10

cyper: got it work with collada and the newest version f blender :-) thanx for ur support ....

15:50, 01.09.10

john: who knows how to get points spaced along a bezier at equal intervals ? factor seems to be related to control points, not the total length of the bezier

15:49, 01.09.10

Grandchild: has it ever been considered to have missing nodes not just not show up but somehow mark them? finding nodes via xml = cumbersome