» DX9Texture (EX9.Texture)
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DX9Texture (EX9.Texture)

Help Allows to use an EX9 Renderer to render into a texture
Author vvvv group

Here you are supposed to see an image (rendered with SVG) describing the pins of this node. However, this does not work with Internet Explorer. You may want to consider using another browser, like FireFox, Chrome, Safari or Opera that do support SVG.

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about DX9Texture (EX9.Texture)

nota bene
to ensure that the texture you get out of your DX9Texture (EX9.Texture) node contains a proper alpha channel (e.g. to overlay the image of one Renderer (DX9) ? over another), make sure to set the 'Format' pin to a format containing an alpha component, like 'A8R8G8B8' (where A8 means that 8 bit of each pixel are storing transparency information).

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Shoutbox

~51min ago

mediadog: framebuf.dll no longer works (red). Ideas?

~2h ago

matka: @lecloneur nice!!

~12h ago

unti: does the selectjoint node cause an error on your systems too? it seems to occur when you hover over the window where you select joints

~20h ago

Jackal: works with the Xbox one also.

~20h ago

Urbankind: is Kinect V 1.5 is exclusive for Kinect PC or all the new features works with old kinect?

~22h ago

sapo: kinect 1.5 works with 27.2 vux nodes!

~1d ago

microdee: vvvv_45alpha28-develop-697babe... horny version number is horny:D