» DMX (Network Artnet Sender)
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DMX (Network Artnet Sender)

Help Sends a DMX universe to a remote device
Author vvvv group

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about DMX (Network Artnet Sender)

The node is closely modeled after the Art-Net specification]. Artnet uses UDP broadcasts and uses data fields in the packets to distinguish between the Universes and Subs.

In versions >beta19 the target adress for the Artnet udp broadcast is changeable with a pin. The pin defaults to 255.255.255.255, so for all usual purposes the node works as before, and the address need not be changed.

Changing the destination address should make possible to specify subnet specific broadcast addresses for all you trying to use multiple network adapters to control more than 78 DMX Universes which would saturate a 100MBit Lan. It might also help dealing with configurable switches.

Consider this an experimental feature and post any feedback in this forum.

anonymous user login

Shoutbox

~36min ago

mediadog: framebuf.dll no longer works (red). Ideas?

~2h ago

matka: @lecloneur nice!!

~12h ago

unti: does the selectjoint node cause an error on your systems too? it seems to occur when you hover over the window where you select joints

~20h ago

Jackal: works with the Xbox one also.

~20h ago

Urbankind: is Kinect V 1.5 is exclusive for Kinect PC or all the new features works with old kinect?

~22h ago

sapo: kinect 1.5 works with 27.2 vux nodes!

~24h ago

microdee: vvvv_45alpha28-develop-697babe... horny version number is horny:D