» Of Effects and Shaders
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Of Effects and Shaders

Credits: joreg for the pixelstuff, tonfilm for the vertexstuff


The patches and effects in this download are the material accompanying the tutorial: Of Effects and Shaders. Go and read there to get the whole picture.


of_effects_and_shaders.zip - 12.07.11 [19:56 UTC] by tonfilm | 1106 downloads
notes: added texture sampling and array use in vertex shader

other/older revisions

of_effects_and_shaders.zip - 19.12.10 [17:22 UTC] by joreg | 831 downloads
notes: missing texture sampling in vertex shader

karistouf 19/12/2010 - 19:40

merci ;-)

karmicfix 20/12/2010 - 09:29


5layer 13/07/2011 - 00:36

Thanks these are really useful. I am following the tutorials and learning loads but coming across undeclared identifiers when compiling code for plugins on the neighbouring pixels page 'ConvertToGray' is one as is 'PS'. Its probably me being a complete noob, I will give it another shot..

joreg 19/07/2011 - 02:07

@5layer: you see that the download contains all the code, ja? so you say the 04_NeighbouringPixels.v4p doesn't run for you?

anonymous user login


~12h ago

guest: They mean the freakin metro apps i guess. marketing morons

~16h ago

mediadog: @u7angel: "run UP TO TWO apps side by side on a screen at a time". TWO?! http://www.microsoftstore.com/store/msusa/en_US/pdp/productID.325716000#faq

~22h ago

velcrome: @LCA http://www.neongrau.eu/ feat. @intolightfeed

~1d ago

u7angel: maybe less apple laptops at next node https://www.youtube.com/watch?v=XVfOe5mFbAE

~1d ago

LCA: I'm looking for hardware constructor companies like http://www.mkt-ag.de arround germany, austria and switzerland... any tips? thx!

~1d ago

newemka: @ventolinmono Processing has no node based visual programming...

~2d ago

ventolinmono: Oh, Processing3 has real time, contribution manager, debug and span mode: https://vimeo.com/140600280 Did I said it's multiplatform? :P

~2d ago

joreg: @elektromeier they only work in x86, i just added them here: missing in 64bit builds

~2d ago

elektromeier: hmm its there but not working...