» Niukt
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Niukt

about

With all those amazing new TextureFX in coming and before DX9 become something from the past, I wanted to share this effect I made recently.

This time I can't really explain how I found it because it's all about experimentation... but anyway, I thought it was worth putting it in the contribution. Indeed, it may gives some ideas for those who likes to play with pixel shaders and real time effects in general.

Big thanks to unc once again, for this amazing library which gives us a lot of new way to use vvvv, and thanks to vux as well who just opened a new world of experimentation with DX11.

Video here : https://vimeo.com/55668340

download

Niukt.v4p - 17.12.12 [16:19 UTC] by lecloneur | 640 downloads

Westbam 17/12/2012 - 22:51

That is a nice stack off effects, never thought about doing something like that :) Going to render out 30 seconds and use it as a background :)

microdee 17/12/2012 - 23:00

the nicest feedback stuff i've ever seen!

DiMiX 17/12/2012 - 23:44

Thanks for contribution. very nice indeed. do you know btw why GlowFX always should kill the alpha?

anonymous user login

Shoutbox

~2min ago

udo2013: audioreactive big_tree_like sculpture with gpu_3d particle system (modulating emitter_pos.) https://www.youtube.com/watch?v=PxfaFErlUQ0

~14h ago

delta43: Thank you for PolygonMask!

~1d ago

dawoof: do you guys have Droste working with the latest vvvv? ive corrected the shader and still no output

~2d ago

jzzxh: nice sine wave and particle. http://vimeo.com/65475425

~3d ago

aelfwine: http://www.youtube.com/watch?v=ClAIcSiDiKY new installation made by auroraMeccanica ...vvvv stars :)

~3d ago

catweasel: @westbam, thats great :)

~3d ago

Westbam: Can the DX11 people start working on this? http://vimeo.com/109169719 :D