» Liquid Light
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Liquid Light


Here is Liquid Light, my latest production. It is based on dottore particle with a variation of the TextureField shader made by mrboni (I found it on a thread) and of course, lots of unc shaders.

Video here : https://vimeo.com/47904573


LiquidLight.zip - 26.08.12 [03:20 UTC] by lecloneur | 1459 downloads

colorsound 26/08/2012 - 09:24

nice ¡¡ thx

tekcor 26/08/2012 - 18:45


mediadog 27/08/2012 - 20:59

Most excellent - and illuminating!

anonymous user login


~8h ago

guest: They mean the freakin metro apps i guess. marketing morons

~13h ago

mediadog: @u7angel: "run UP TO TWO apps side by side on a screen at a time". TWO?! http://www.microsoftstore.com/store/msusa/en_US/pdp/productID.325716000#faq

~18h ago

velcrome: @LCA http://www.neongrau.eu/ feat. @intolightfeed

~21h ago

u7angel: maybe less apple laptops at next node https://www.youtube.com/watch?v=XVfOe5mFbAE

~1d ago

LCA: I'm looking for hardware constructor companies like http://www.mkt-ag.de arround germany, austria and switzerland... any tips? thx!

~1d ago

newemka: @ventolinmono Processing has no node based visual programming...

~1d ago

ventolinmono: Oh, Processing3 has real time, contribution manager, debug and span mode: https://vimeo.com/140600280 Did I said it's multiplatform? :P

~2d ago

joreg: @elektromeier they only work in x86, i just added them here: missing in 64bit builds

~2d ago

elektromeier: hmm its there but not working...