» Force Directed Graph
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Force Directed Graph

graph layout


Comes with a wikipedia parser by joreg.
has several force models implemented:

  • the classic Eades forces
  • Fruchterman-Reingold forces
  • Spring-Attractor, as found in the book 'Generative Gestaltung'

to install the plugin, just put the folder in the zip inside your /plugins directory in your external contributions folder. remember, you should never put custom content into the vvvv folder.


ForceDirected.zip - 19.10.10 [16:51 UTC] by tonfilm | 822 downloads
notes: initial version

other/older revisions

ForceDirected.zip - 11.11.10 [03:21 UTC] by gregsn | 1026 downloads
notes: technichal cleanup

matka 19/10/2010 - 02:27

Large ups!!! Thanx

kalle 19/10/2010 - 11:46


but that _root_force_directed.v4p isn't meant to be there i think?

tonfilm 19/10/2010 - 16:48

right.. ehm.. forgot that in the folder, thanks!

john 21/10/2010 - 09:54

That is pure gold tonfilm !
Well done, and big thanks !
I'll be giving this a good test over the weekend.

sebl 21/10/2010 - 11:40

yessss, ├╝bernice!

what do you see as performance limits? what is the fastest method?

hrovac 21/10/2010 - 21:24

looksgood as stereoskopic 16x4m projection

rogerlette 28/07/2012 - 15:46

Hummm joreg ...
I dont know how does the wikipedia parser works but when I write "woman" I obtain a nice graph whith strange associated words like :
"Alcoholism beverage"
And when I write "man" I obtain : "Albert Einstein" ...

hrovac 28/07/2012 - 16:04

@rogerlette: makes sense to me

patrick 17/03/2013 - 15:12

Ahoi tf & gregsn,

I'm fondly using FDG for a current thesis work, here's a wish list:

  • clicking a node in the graph extends/shows subsequent links
  • a spreadable third InputPin next to "From" and "To" to specify individual colours for the nodes in the graph
  • setting the size of a node in the graph, relative to the number of subsequent links

Any chance of an updated version?

  • patrick
patrick 19/03/2013 - 15:08

Had to edit some BS from my last post :]

mediadog 10/03/2015 - 02:26

Ouch! Just discovered the forces data is global! So if you use more than one node, you cannot independently set their parameters. Even the 2D pin is global, so you cannot have one 2D and one 3D graph. Double ouch!

Is there another version of this around? If not, I'll refactor this one.

Great plugin though, tonfilm, thanks!

tonfilm 10/03/2015 - 12:53

ofc this was not intended, if you find the bug feel free to upload a better version.

anonymous user login


~11h ago

Solid_dan: @everyoneishappy thanks a lot!

~20h ago

everyoneishappy: @Solid_dan Becuase there are no UVs. Can use UV_Coords (DX11.GeomFX) from instance-noodles to add them if you want.

~1d ago

drehwurm: @sunep I made a thread in forum, thanks

~2d ago

sunep: @drehwurm: probably, but I think you need to be more specific about what you need to get a clear answer

~2d ago

drehwurm: Is there a way to render lot's of text into tables in Renderer?

~2d ago

honix: some music vvisuals https://vimeo.com/141719245

~2d ago

ggml: @u7: apple laptops peaked at node13

~2d ago

microdee: this should be in graphics links section: http://graphics.cs.williams.edu/data/meshes.xml

~2d ago

Solid_dan: Why dx11 mataballs doesn't work with phong or constant?