» FFMpeg4vvvv
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FFMpeg4vvvv

module
Credits: zeos license LGPL 2.1

about

ffmpegInfo

ffmpegInfo is running ffprobe.exe in the background to extract video file information, then parses the result once, when the program has completed its execution.

ffmpegConvert

ffmpegConvert first run ffmpegInfo to extract videofile information, then, when it is completed, builds command line arguments, at the second stage the patch is starting ffmpeg.exe in background mode and parses in real-time the output (stdErr) to report the current progress, at the end plays the converted video file, hopefully ;)

You need:

Exec plugin contribution/exec

FFMPEG windows (static) binary fromhttp://ffmpeg.zeranoe.com/builds/

All in all this is an example for Exec node, how external programs can be used, it is not native c# binding to ffmpeg.

have fun

more information about ffmpeg (http://ffmpeg.org/legal.html)

download

ffmpeg4vvvv.zip
31.10.12 [23:59 UTC] by zeos | 1001 downloads
v0.1a

anonymous user login

Shoutbox

~14d ago

~17d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~23d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable