» dx9ex Texture Share Example
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dx9ex Texture Share Example

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Credits: the devvvvs

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The zip contains an example demonstrating how to start a multiple instance project using dx9ex texture sharing, and a handy pair of send/receive texture modules.

Note: I've not extensively tested the shared memory approach for sending the texture data between instances, but it seems to work.

To use this example as intended, you must copy the vvvv folder into the project folder, replacing the dummy 'vvvv_45beta28.1' folder. This is so the 'MAIN.bat' file, which will launch the project, can reference vvvv.exe correctly. This also means you have a dedicated copy of vvvv per project, which for a serious project, and one that may move between different machines, is a good idea.

If you don't want to do this for whatever reason, you can launch a dx9ex enabled instance of vvvv using 'dx9ex instance.bat', which must be copied into your usual vvvv folder.

These s/r modules are in the project's subpatches folder -
SharedTexture Send (EX9.Texture).v4p
SharedTexture Receive (EX9.Texture).v4p

download

dx9ex Texture Share Example.zip
31.10.12 [12:39 UTC] by mrboni | 1225 downloads

synth 01/11/2012 - 05:00

A noobish question here
does the texture sharing work only for vvvv instances ?
i ask because i would like to stream VJO to vvvv or vise-versa

joreg 01/11/2012 - 13:56

works between any software on windows > vista that is directX based and implements texture-sharing.

microdee 01/11/2012 - 20:03

i don't think so visualjockey has shared dx9ex textures. i cannot recall any software actually which provide shared textures out of the box.

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Shoutbox

~14d ago

~17d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~23d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable