» Displacement Map
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Displacement Map

displacement effect pixelshader

about

Yet another displacement map implementation. Control texture for direction and amplitude.

download

DisplacementMap.zip - 22.12.11 [01:07 UTC] by dEp | 569 downloads
notes: modified to texturefx

other/older revisions

DisplacementMap.zip - 15.05.11 [13:42 UTC] by dEp | 629 downloads

anonymous user login

Shoutbox

~17h ago

elektromeier: crazy cam tracker: http://13thlab.com/

~19h ago

Xini: Hey! Did anybody solve the spreaded lighting thingy on shaders like phong? Multiple light sources. I saw some old posts for now...

~22h ago

sebl: optimus discussion has a new home: nvidia-optimus-today-(dx11)

~23h ago

DiMiX: optimus+matrox=pain in the a

~1d ago

matka: @sebl i'm still having problems sharing texture on integrated GPU

~1d ago

elliotwoods: also there is some software that can re-open on-board gpu outputs + use acceleration from an nvidia card (link anyone?)

~1d ago

tekcor: yeah actually it is pretty nice to have one silent and one fast graphic device to choose from :)

~2d ago

sebl: cool, thanks. comes time, comes a solution :)

~2d ago

tekcor: All fine sebl.