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credits video:didif.it - audio:soluxionrecords.net
full HD on vimeo https://vimeo.com/47277852
release notes:
SRLTD002 - WhoMadeMyLastPoetry - Where we came from / Concept Album
/tracklist:
Lascìmo (Reaktor's Mod Original Mix) 03:54
Where we came from (Feat. Shinii) 04:34
Cigoglio (Reaktor's Mod Original Mix) 04:18
8 November (Original Mix) 01:54
Per non svegliare i draghi addormentati (Feat. Marco D'Agostin) 19:39
Si! Mo Sale (Reaktor's Mod Original Mix) 04:58
Bracer001 (Sub Therapy) 05:05
We are slaves of a word which controls us according to its interests. WMMLP wants to break all the patterns imposed by this word. This trip leads the listener towards a new, unique experience, which is also full of unforeseeable events and emotions. If you don't feel like discovering and learning, you can't understand. It's an odd matter that a single sound can make us free. Every piece of work aims to immobilize, sometime to excite, to catch or to enrapture the listener in a cosmic surreal dimension.
Unintended mistakes and blunders symbolize mankind, the originality of its inexactitude, which makes man different from machine. "Where we came from" surrounds you with a strong, asphyxiating sensation of dismay and loose of the sense of primordial belonging.
In this work also the mastering process must be thought as a link in the productive chain more than usual, the tracks are not pushed to get the useless loud, the mastering process, in this case, is an emphasizing of details and atmospheres but above all is respect of the dynamics, the heart of a work like this.
Release date: Oct 28th, 2012
Buy on Bandcamp: www.soluxionrecordslimited.bandcamp.com
www.soluxionrecords.net/
Live 3D by DIDIF
www.didif.it
Robotic shadow play – Kinetic light installation for the opening act of the IHK Luminale 2012
Interactive Robotic Presentation Tool for the ABB Roboteria in Friedberg
The MESO Team: Sebastian Oschatz, Nils Buhlert, Thomas Eichhorn, Nikos Mechanezidis
http://www.meso.net/ABB-Roboteria
(c) 2012 by MESO Digital Interiors GmbH
credits Cinimod Studio, Mark Roberts Motion Control, Philips Lighting.
It is a given that light changes space, but in Walk The Light it becomes the visitor who determines that change in the lighting. Their movement through the Victoria and Albert Museum‘s Exhibition Road tunnel entrance directly controls this innovative lighting installation.
This experimental interactive lighting design project creates a band of white light that physically follows the visitor, forming a bright line of light tracking their journey. As one person passes, the white light jumps to the next arrival. Either side of the white band, washes of strong colour are pushed and pulled along the tunnel creating an ambient lighting effect that represents the overall ebb and flow of the day’s visitors. Throughout the day these colours shift in the hue and saturation as they respond to the prevailing direction of movement of the crowds.
Using a combination of technologies, including thermal camera tracking and Philips LED lighting mounted on a moving monorail, Walk The Light demonstrates lighting design’s increasing sophistication as it playfully – and beautifully — transforms the experience of arriving at the Museum.
Walk the Light is a site specific installation at the Victoria and Albert Museum commissioned for the London Design Festival 2012 and sponsored by Philips Lighting.
STRIPPER 2.0 is a Collaborative Multioutput VJ-Application which started from a live visuals project.
Experiences and needs from the classic VJing, animation, generative art and installations flow in.
Stripper2.0 was tested during the sound:frame festival at MAK (museum of applied arts vienna) and is currently under further development.
Music: CID RIM http://itunes.apple.com/us/album/full-nelson-ep-cid-rim-vs./id473929761
Software Design: Woeishi Lean
Animation: Markus Wagner, Stefan Salcher, Martin Lorenz
Edit: Martin Lorenz
Band : M Flo Verbal and Taku
Agency : WhatiF
Technical, projection and live VJ : Digital Slaves
Content : Superbien
Quick interaction test of flux's Navier Stokes fluid dynamics plugin for vvvv. A Kinect point cloud of the area in front of the screen is deeply sub-sampled and used as input into the NS fluid motion shader.
Music: Chaos Pleasures by Mysteries of Science
We developed a prototype which combines Projection Mapping and Rotation.
Built with vvvv + Arduino. You can control the system via iPad or Handwheel. Mapping setup takes less than one hour.
Have a look at our work in progress channel:
http://vimeo.com/g8labs
Thanks to:
Elliot Woods (kimchiandchips.com) for Padé Shader.
Mike McCauley (open.com.au/mikem/arduino/AccelStepper/index.html) for AccelStepperLibrary
WORK IN PROGRESS 2012/07/10
At G8 Labs we are experimenting with rotated Projection Mapping. Here is our first attempt to generate the magic illusion of "looking into the cube".
See other videos of our Prototype here:
https://vimeo.com/45132037
https://vimeo.com/42214196
Check also:
www.grosse8.de
https://vimeo.com/grosse8
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