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a:rpia:r soundsystem @ casino sinaia
dreamrec & cote visuals
track : dan andrei "mai de altceva"

videogram, Thursday, Dec 18th 2014 Digg | Tweet | Delicious comments on vimeo  

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Imposition - A/V Performance - Excerpt

Live audiovisual performance by electronic musician Edisonnoside and visual artist Daniel Schwarz.
Dark, blurry electronic music and non-linear rhythms meld with hypnotic, abstract visuals, superimposed on a matrix of rods.
Image and sound go hand in hand -each influences the other, feeds off the other- and in this fusion, play with the perception of space and reality.

Duration: 40 minutes

Upcoming Dates:
Mapping Festival, Geneva, Switzerland, 11 May 2013
 
Performed at:
Sonar Festival +D 2014, Barcelona, Spain, June 12-14, 2014
Plums Fest, Moscow, Russia, 18th May 2013
Mapping Festival, Geneva, Switzerland, 11 May 2013
NODE13 - Forum for Digital Arts, Frankfurt am Main, Germany, 11 February 2013

Pop Corn Club, Venice, Italy, 23 November 2012

http://danielschwarz.cc/imposition/
https://soundcloud.com/edisonnoside/

Daniel Schwarz, Thursday, Dec 18th 2014 Digg | Tweet | Delicious comments on vimeo  

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EYJAFJALLAJÖKULL
an installation by Joanie Lemercier


VISUALS: Joanie Lemercier
Video by Jérome Monnot (http://www.jeromemonnot.com) and Vania Jaikin Miyazaki
Produced by Elefant Films

Music used in the video report:

  • Caribou - Children Play Well Together
  • Nicolas Jaar - Wouh

Inspired by the icelandic volcano, which wreaked travel havoc across europe earlier this year,
Joanie Lemercier presents the latest incarnation of its audiovisual mapping project
Painted directly onto a large wall, a wireframed scenery is slowly revealed by gentle light effects.
The audience’s sense are progressively challenged as optical illusions question their perception of space.

This project was initially developed during a onedotzero residency at EMPAC in the USA in April 2010.
The early version of the project was produced in collaboration with AntiVJ and Nicolas Boritch. www.antivj.com/empac


http://joanielemercier.com/eyjafjallajokull/

Joanie Lemercier, Thursday, Dec 18th 2014 Digg | Tweet | Delicious comments on vimeo  

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clmbstrmnt() {
2014;
MOME;
}

concept_programming() {
Gábor_Pribék;
}
arduino_best_boys() {
Dániel_Cseh;
László_András_Halák;
}
wood_work() {
Ester_Raček;
}
sound_design() {
Zoltán_Pólos;
}
mechanic() {
János;
}
software() {
arduino;
vvvv;
}
hardware() {
alufoil;
50m_speakercable;
2x10m_usb_cable;
24x_climbingwoods;
arduino_uno;
arduino_due;
retina_macbook15;
fullhd_projector;
speakers;
}

Gábor Pribék, Wednesday, Dec 17th 2014 Digg | Tweet | Delicious comments on vimeo  

credits Refik Anadol (Video Artist), Sebastian Neitsch & Woeishi Lean (Senior Generative Designers), Dave Hunt (Artistic Management), Efsun Erkilic (Executive Producer), Raman K. Mustafa (Senior 3D Designer), Simon Russell (Senior Animator), Bahadir Dagdelen + Michael Hsiu + Kian Khiaban + Toby Heinemann + Laurence Menor (Junior Animators) and Jarad Solomon (Research Assistant).

Audio/Visual Performance
conducted by Esa-pakka Salonen, performed by Los Angeles Philharmonic
6th of November, 2014
Walt Disney Concert Hall, Los Angeles

read more...
kleinkariert, Saturday, Dec 13th 2014 Digg | Tweet | Delicious 0 comments  

Astronomers assume that The Oort Cloud is a space beyond the confines of the solar system where (believe) born comets. The objects in the Oort Cloud would be gravitationally bound to the Sun, but very weakly, so that other stars, and even the Milky Way itself, can affect and change their orbits.
Oort _Mutants_ is a generative audiovisual work in real time that speculated with the plasticity of a computing environment, decision making, information transfer and contagion.

Patxi7, Friday, Dec 12th 2014 Digg | Tweet | Delicious 3 comments  

credits Concept & Idea: Open Constructs // Project Lead: Anna Ulak, Philipp Rahlenbeck // Architecture: Open Constructs, Anna Ulak // Programming: Multitouch Berlin, Philipp Rahlenbeck // Workshop Team: Alya Grishko, Marcus Foth, Cristina R.Maier, Piotr Celewicz, Meletis Stathis, Urs Basteck, Giulia Panadisi, Michelangelo Vallicelli, Jeanette Falk Olesen, Flores Thomas, Lloyd Emelle, Ana Moutinho, Winnie Soon, Hanna Schneider // Festival: Media Architecture Biennale 2014 // Technical Support: Peter Friis, Godsbanen // Venue: Godsbanen, Aarhus, Denmark

Pavillion at the Media Architecture Biennale - November 2014
Exhibited at Godsbanen in Aarhus Denmark
Media Biennale hosted by Aarhus University and Media Institute of Denmark

A Project by OPEN CONSTRUCTS

This project proposes a new way to look at the interweaving of the natural world and urban life through the use of new media and architecture. Rather than trying to manage the relationship between the natural and built environment with computation (and its metaphors) this project sets out to augment the natural world. Thus creating artificial environments that evokes the organic. An architecture that artificially amplifies the experiences of nature that is diminishing in the urban context.

read more...
Multitouch Berlin, Monday, Dec 8th 2014 Digg | Tweet | Delicious 1 comments  

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FUJI (不死)

a 14 minutes audiovisual installation by Joanie Lemercier http://joanielemercier.com/fuji/
music by Paul Jebanasam
production by Juliette Bibasse http://julietteb.com/production/

Fuji was premiered at Takamatsu, Japan in August 2013 thanks to the Projection Mapping Association of Japan
Fuji was shown at Da Vinci Creative festival, Seoul, South Korea in August 2014, thanks to Mimi Son & Elliott Woods (http://www.kimchiandchips.com/) / (http://www.davincicreative.org/)

This teaser was made possible thanks to the amazing Biela Noc - White Night in Kosice, Slovaquia in October 2014,(http://bielanoc.sk/en/index).

For this teaser we would like to thank: Zuzana Pacakova, Branislav Bernár, Katarina Garajova, Petra Houskova, Simona Stulerova, Robo Farkaš, Monika Vrancová.
Original footage by Maros Simon, photo by David Hanko

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Restructured and extended version of Chromophore which was performed in the Monastery of S. Bento da Vitoria for the XcoAx in conference, in Porto, June 2014

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Shoutbox

~15h ago

rrrr: Timeliner curve editing, how to do it: https://twitter.com/iangeek/status/569810168969601024

~18h ago

StiX: i think i alredy used it once, but i might be just confusing constructing my own mesh with getting stuff out of a buffer

~19h ago

evvvvil: you mean like vertexbuffer dx9 node Stix? I would use a compute shader... you're saying there is a dx11 node that does this?

~20h ago

StiX: i think i went blind, i cant find a way how to get vertices positions from geometry buffer, can someone point me to the right node?

~2d ago

guest: @microdee wonder how they did it? https://github.com/mono/CppSharp

~2d ago

microdee: https://mono-ue.github.io/ C# in Unreal Engine 4 huzzah