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Pure Data Composition, 2014

Short music piece composed specifically for AR.Drone 2.0 Parrot Quadricopter. It consists of the sound synthesis generated by Drone’s movement in the space as well as the sound of engines. When the tracker detects the drone flying in defined area it generates data, which is then interpreted using a pre-defined algorithm in an open source visual programming language Pure Data. In this way the Drone shapes and structures musical material and becomes an instrument.

Drone is controlled via FreeFlight application running on iPad. Depth image from Kinect sensor is evaluated by a patch in vvvv which detects the drone’s location in the space (more precisely its relative position inside the bounding-box). A vvvv is sending it to Pure Data, which are transmitting it to a music system. When a quadcopter flies into the defined area it generates musical pattern sequences based upon a predefined algorithm. In this way the drone takes control over the sound synthesis.

Music composition: Mária Júdová
Tracking system: Andrej Boleslavský
Camera and editing: Mária Júdová
Sound: Petr Zábrodský
Thanks to: Institute Of Intermedia

Presented at DEAF (Dutch Electronic Art Festival), 2014

see more at mariajudova.net

maria judova, Friday, Aug 1st 2014 Digg | Tweet | Delicious comments on vimeo  

Watch on Vimeo

Light and shadows.

EPILOG is an interactive room installation applying light, sound and haze. By immersing into a 25-minute constantly transforming world of moving images and sounds, you are invited to swing into interaction by physically replying to the moving patterns – either on your own or together with others.

An interactive floor projection reacting to your movements in real time gets the visitor moving and, through the movement creating three-dimensional spaces made of light.

Tracking cameras, fog and a smooth double-projection are spawning searchlights, reactive light walls and rays bouncing off your body.

Each of the eleven scenes follows a unique principle: Whether you are chased by a simulated, abstract school of fish, or your movements brand into the fog and leave behind a swath out of light. Real time generated sound illustrates the movements and intensifies the immersive experience.

CREDITS

Concept / Design / Code:
Sebastian Huber, Johannes Timpernagel, Michael Burk – http://www.schnellebuntebilder.de

Sound:
Moritz Haberkorn – http://www.morast.at/

Exhibitiondesign:
büroberlin – http://www.bueroberlin.net/

Curatorin:
Colleen Schmitz

Artistic consulting:
Prof. Dr. Axel Buether

TOOLS
VVVV –
Pure Data – http://puredata.info/

PART OF
tanz! Wie wir uns und die Welt bewegen
Oktober 2013 – Juli 2014

  • - -

CAMERA
Rosenpictures – http://www.rosenpictures.com/

DANCERS
Cindy Hammer
Romy Schwarzer
Anna Till

MUSIC
Grischa Lichtenberger

Project-page: http://www.schnellebuntebilder.de/#/fourxfour/epilog/

Watch on Vimeo

Exerpts of the live AV performance by Cristian Vogel and Sune Petersen at the third install of Champs Magnetique, techno and visuals in Le Balzac cinema in Paris.

Both music and visuals is generated live on stage.
This music is improvised in real time using a computational approach to rhythmic electronic music. I use my own sequencers and synthesis techniques in a music language called Kyma, which I have been programming with since 2006 - I call my performance software "The Never Engine" (also the name of my 2006 album on Tresor records where you can hear the first prototypes).

The visuals is likewise improvised in real time using a simple geometric shape and a video feedback loop to create a live visual instrument that has a very organic feel to it. I call the instrument "The Schmidder"
The motion of the geometry it affected by control data sent from Cristians Kyma system.
The Schmidder is patched in http://vvvv.org

http://www.supernovaproject.com/
http://cristianvogel.tumblr.com/
http://sunep.net

Watch on Vimeo

Mapping process test in real time on a plane illustration, simulating 3D
Differents parts of the composition associated at certain frequencies feed by audio reactive. The forms are composed by the track audio.

Creativity:
Geometrica Studio

Illustration:
Alicia Way Lee

Watch on Vimeo

The creative concept for Aristocrazy show at MERCEDES BENZ MADRID FASHION WEEK 2014. We created an industrial atmosphere where the image and light is mixed with a steel structure. We hinted images through the structure to convey emotional pulse that counteracts the hardness and coldness of steel.We bring the models into a futurist world where the ARISTOCRAZY jewels provide the light and sophistication.

Watch on Vimeo

Previewtrailer of Projectionmappingshow with Realtimetracking.

World Premiere of the New Mercedes V-Class in Munich. Under the creative lead of agency OSK, m box was commissioned to develop the concept, content production and technical realization for the show film for the stage presentation of the new V-Class models.

m box created a 3:40 minutes long show film that incorporated an extended stage setting with 4x Full HD back projection on a 20 meter wide center stage screen and 5 x Full HD projection on 20 modular stage elements, which were 3D-tracked using the customized proprietary Black Trax tracking system.

The tracking system was used in combination with the our V4 based media server to track
the modular stage elements which were continuously moved around and positioned by stage performers.
By providing the tracking info in and delivering it to the V4 interface, the projection could
be adjusted in realtime to project on the various different arrangements of the 20 modular
stage elements, such as cubes, pyramids and vertical panels.

More information + longer video: http://www.m-box.de/en/works/details/mercedes_v-class_world_premiere_2014.html

m box berlin, Friday, Aug 1st 2014 Digg | Tweet | Delicious comments on vimeo  

To Be Reproduced is an interactive video installation that revisits the classic painting Not to be Reproduced a work made in 1937 by the Belgian surrealist painter René Magritte. The installation reflects on the pervasiveness of virtual spaces that have become an integral part of our daily social lives, and the way data traces are used to build sophisticated reproductions of the user.

In To Be Reproduced the viewer enters a hybrid space where the physical and the virtual world are closely intertwined. Positioned in front of the mirroring plane the viewer is enveloped in a virtual space where it meets a faceless digital reproduction of itself. As other participants are mirrored correctly the viewer takes on the role of the person depicted in Magritte’s painting.

This uncanny representation of the faceless user in a graphical point cloud refers to the voyeuristic nature of modern communication culture and to the data traces that are used to generate sophisticated consumer profiles. Instead of depicting people by mimicking nature, models are in-formed by analyzing metadata.

SITD_NL, Thursday, Jul 31st 2014 Digg | Tweet | Delicious 0 comments  

credits elliotwoods mimison

Kimchi and Chips create phantoms of light in the air, crossing millions of calibrated beams with their work Light Barrier, 2014. The light installation creates floating graphic objects which animate through space as they do through time.

A fascination with natural light drove the technique of the impressionist painters, they explored new qualities of colour and the trail of time. Kimchi and Chips' study of digital light discusses a new visual mechanic, their installation adding to the visual language of space and light. As the artist's inquiry deepens, brush strokes become descriptive like code, detailing reality and allying light with canvas.

Light Barrier was co-commissioned by FutureEverything and the British Council. It premiered at New Media Night Festival, Nikola-Lenivets 4–6 June 2014.

Additional images and video from Alexander Delovoy and Tom Higham.
http://www.kimchiandchips.com/#lightbarrier
http://www.creativeapplications.net/vvvv/light-barrier-millions-of-calibrated-light-beams-create-floating-phantoms-in-the-air/

elliotwoods, Wednesday, Jul 16th 2014 Digg | Tweet | Delicious 1 comments  

credits Sebastian Huber, Johannes Timpernagel, Michael Burk, Moritz Haberkorn, büroberlin, & more

EPILOG is an interactive room installation applying light, sound and haze. By immersing into a 25-minute constantly transforming world of moving images and sounds, you are invited to swing into interaction by physically replying to the moving patterns – either on your own or together with others.

An interactive floor projection reacting to your movements in real time gets the visitor moving and, through the movement creating three-dimensional spaces made of light.

Tracking cameras, fog and a smooth double-projection are spawning searchlights, reactive light walls and rays bouncing off your body.

Each of the eleven scenes follows a unique principle: Whether you are chased by a simulated, abstract school of fish, or your movements brand into the fog and leave behind a swath out of light. Real time generated sound illustrates the movements and intensifies the immersive experience.

read more...
sebl, Friday, Jul 4th 2014 Digg | Tweet | Delicious 6 comments  

credits elliotwoods mimison

Introduction

A vertical flag of fabric is stroked by the wind, displaced by curves aof air pressure, swinging back and forth. As it sweeps, it extrudes a trail of light which draws a moon floating in space. The flag renders this moon from another reality, the silk surface acts as a boundary between 2 realities, intermediating the laws of the 2 realms.

Inspired by the 2 moons of Haruki Murakami's 1Q84 and the flags of space travel, the artists present a portal into another existence where another moon orbits. This other place is made material by the fabric of the flag.

Long exposure photography trades the dimension of time for a dimension of space, extruding the moon into existence on a set of photographic prints, the technology capturing a painting, enacted by the details of the wind.

Lunar Surface begins a new line of enquiry for drawing into the air for studio Kimchi and Chips, forming artistic collaborations between technology and nature. The fabric is tracked by a 3D camera whilst a projector replays a response onto it according to its evolving shape.

Articles

Kimchi and Chips

http://www.kimchiandchips.com

elliotwoods, Monday, Jun 23rd 2014 Digg | Tweet | Delicious 0 comments  

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Shoutbox

~19h ago

drehwurm: @udo I feel old at 36 with him too ;)

~19h ago

mrboni: @idwyr - try elliotwoods. He spends a good bit of time there

~21h ago

idwyr: Any tips on visiting Seoul? (vvvv/new media exibitions/interesting spots)?

~21h ago

tekcor: btw 3d printed bateries with graphene http://www.3ders.org/articles/20141024-graphene-3d-lab-unveils-first-3d-printed-graphene-battery.html There are also DIY instcruction how to produce graphene

~21h ago

tekcor: since vvvvjs can run any shadertoy code I will get the nvidia tk1 and see what i can do with it here with raytracing etc

~22h ago

metrowave: Checkout this 3D printer in full HP!

~23h ago

metrowave: @tekcor that's cool...future of online 3D gaming is WebGL: http://tinyurl.com/legzlu2

~1d ago