» VVVV TextureFX with DX11
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VVVV TextureFX with DX11

Watch on Vimeo

Little presentation about the new Texture FX system using DirectX 11

  • Spreadable
  • Dynamic Pass rebinds (Semantic based)
  • Use Texture Pool to reduce gpu memory
  • Allows to alter result texture (size, format, mip generation...)
  • Of course Dynamic compilation with code editor , so you can tweak your postfx live ))
  • Compute shader support (if you prefer if over pixelshader).
vux, Friday, Jan 25th 2013 Digg | Tweet | Delicious comments on vimeo  
ft 25/01/2013 - 13:47

Looks great !

m4d 25/01/2013 - 18:07

\o/

  • 1

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Shoutbox

~2d ago

joreg: The summer season of vvvv workshops at The NODE Institute is out: https://thenodeinstitute.org/ss24-vvvv-intermediates/

~2d ago

domj: If you happen to be in Prague, come join us at the Schema workshop on Thursday 25.4. :) https://www.facebook.com/events/395516526614988/?ti=ls

~14d ago

joreg: Postponed: Next vvvv beginner course starting April 29: https://thenodeinstitute.org/courses/vvvv-beginner-class-summer-2024/

~1mth ago

~1mth ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/