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Sensescapes

Interactive 360°-Installation at Grassi Museum of Applied Arts Leipzig. (2012)

At the end of the new exhibition "From Art Nouveau To The Present Day" museum visitors can dive into graphic interpretations of the displayed stylistic eras. Several compositions appear, play sounds and constantly change themselves by the movement of all people in that 100m² room.

Credits Installation:


Design: schnellebuntebilder.de, ingolfheinsch.de

Technical Direction: intolight.de, schnellebuntebilder.de

Interior Design: isabellakolata.wordpress.com

Sounddesign: jacobkorn.de
Producer: axelbuether.de

Credits Documentation: 


Camera: Marvin Hesse, Carsten Nacke, Anna-Maria Schneider

Editing: morast.at, schnellebuntebilder.de
Sound: Triberg - Amess (Skyence Remix) hiperbolerecords.com

Sensescapes
sebl, Monday, Oct 15th 2012 Digg | Tweet | Delicious 4 comments  
antokhio 16/10/2012 - 03:47

cool!

lasal 16/10/2012 - 16:26

Great, mostly the voronoi part.

Lightmare 17/10/2012 - 10:11

I like that this doesn't have any over-complex artistic blurb behind it, really good work!

efe 17/10/2012 - 16:50

nice!

  • 1

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Shoutbox

~7h ago

joreg: 299 responses to the survvvvey! now if everyone who took it only finds one more to take it...you do the math http://goo.gl/forms/u4MH5YrFSs #vvvv

~1d ago

rrrr: Timeliner curve editing, how to do it: https://twitter.com/iangeek/status/569810168969601024

~1d ago

StiX: i think i alredy used it once, but i might be just confusing constructing my own mesh with getting stuff out of a buffer

~1d ago

evvvvil: you mean like vertexbuffer dx9 node Stix? I would use a compute shader... you're saying there is a dx11 node that does this?

~1d ago

StiX: i think i went blind, i cant find a way how to get vertices positions from geometry buffer, can someone point me to the right node?