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pingtime

Train to shift your focus in an augmented world with this media-challenged table tennis game.
Pingtime takes a look into how realtime generated computer responses are affecting reaction time in fast gameplay situations.

Sergiu Doroftei _concept
Bogdan Susma _hardware
Ion Cotenescu _program
Silviu Badea _sound
Rokolectiv _space
vvvv _toolkit
Kimchi & Chips _emgucv
3dlp.ro _pixels
Dinu Ivancu _audio
flux _fluidgpu
Hiva _irmod
Tom Wilson _tapes
Rodi Cotenescu _film

ggml, Thursday, Jun 13th 2013 Digg | Tweet | Delicious 1 comments  
u7angel 01/07/2013 - 17:55

amazing how little the latency of the tracking is ! nice.

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Shoutbox

~15d ago

~18d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~24d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable