» node13 workshops VI
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node13 workshops VI

todays workshops go out to the old-school coders among you patchers. besides the already announced classic dynamic plugins workshop here are some more that focus on the textual-coding side of your favorite hybrid development environment that is vvvv:

Working with the vvvv-sdk
this one is targeted at the more sincere hacker who wants to integrate his code with vvvv. here elias and myself will show you the whole workflow of how to integrate your stuff with the addonpack and easily always compile against the latest code and work with multiple branches and all that shizzle.

Exploring vvvv's PluginInterface
in the meantime vvvv's API has grown quite a bit. elias and vux (who has been using the interface extensively creating all his plugins) will navigate you through the API and show you where you find all the hidden gems.

OpenCV development
this is where elliotwoods will tell you how to work with the new image data type he designed for vvvv. with it you can write image processing code (that was previously only possible via a combination of freeframe/opencv plugins) direcly with vvvv's codeeditor. so now show us your trackers..

vvvv.js
now with this one i didn't really know where to put it. it is not fish, it is not meat...just the next big thing really. sagishi will introduce you to the world of his javascript clone of vvvv...

and again..still more to come..

joreg, Saturday, Dec 8th 2012 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~33min ago

tekcor: pinacollada is almost too obvious

~3h ago

lasal: @remony: grey russian, PIN tonic, NODEjito ;)

~4h ago

knaif: does anyone know which visual studio libraries i need for running the oculus rift in vvvv?

~5h ago

remony: hello ppl, we are brainstorming @NODE15 drink names. Any ideas besides "Wrapped in Coke" and "PiNODE Grigio"?

~1d ago

joreg: @twobeass: seems closest: telnet

~2d ago

TwoBeAss: need a telnet connection... somebody already patched that ??

~2d ago

tekcor: Will be cohosting vvvvjs and emeshe workshops :) everybody make sure to go there its so _epic_ what will be presented in those both

~2d ago

catweasel: Ah, thought you were doing one at node, sorry! Love TessaltionDisplacement too :)

~2d ago

id144: NamDang: Try ApplyTransform and use all the transforms(* Trans.) that affect the pos. of the Quad. (Transform, View, Projection)

~2d ago

tekcor: Hi thanks. yeah sorry but that hex is minor you can use any texture :) it is not a node workshop btw!