» node13 workshops III
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

node13 workshops III

now what do we have here...some workshops dealing with specific sets of nodes that all happen to have been brought to you by our king of code: vux

Box2d - 2D physics based interaction
elektromeier together with tgd (creator of the box2d-playground ) will show you how to use the box2d physics engine in vvvv.

Bullet - 3D physics based interaction
microdee creator of the LBRNTH and gaz will give you a similar treatment but for the bullet physics engine.

note that both box2d and bullet have a similar way of being operated in vvvv. so if you have only time to visit one or the other you should still be able to take your gained knowledge from one and apply it to the other.

Kinect Basics
Kinect Playground
both of the kinect workshops will be hosted by gaz and lecloneur. first they'll make sure you get the hardware up and running and will tell you what data you get from the kinect and what you can do with it. the second workshop is more for playing around with some samples and realizing your own ideas.

and still more to come..we're not even half through yet..

joreg, Wednesday, Dec 5th 2012 Digg | Tweet | Delicious 0 comments  
  • 1

anonymous user login


~3h ago

~4h ago

drehwurm: @guest haven't experienced any troubles yet

~5h ago

guest: safe to upgrade to windows10?

~9h ago

drehwurm: ah... okay... asked the same thing inbthe forum ages ago... ignore me studid

~10h ago

drehwurm: anybody knows,where to get 3ď stacking frames for beamers? preferably in germany

~15h ago

sebescudie: @everyoneishappy : anyway sounds cool :)

~23h ago

everyoneishappy: @metrowave it exposes the Abelton Live API js object to vvvv. Still wip.

~1d ago

microdee: for people who want to play with it: https://github.com/microdee/IronHydra