» node13 workshops III
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node13 workshops III

now what do we have here...some workshops dealing with specific sets of nodes that all happen to have been brought to you by our king of code: vux

Box2d - 2D physics based interaction
elektromeier together with tgd (creator of the box2d-playground ) will show you how to use the box2d physics engine in vvvv.

Bullet - 3D physics based interaction
microdee creator of the LBRNTH and gaz will give you a similar treatment but for the bullet physics engine.

note that both box2d and bullet have a similar way of being operated in vvvv. so if you have only time to visit one or the other you should still be able to take your gained knowledge from one and apply it to the other.

Kinect Basics
Kinect Playground
both of the kinect workshops will be hosted by gaz and lecloneur. first they'll make sure you get the hardware up and running and will tell you what data you get from the kinect and what you can do with it. the second workshop is more for playing around with some samples and realizing your own ideas.

and still more to come..we're not even half through yet..

joreg, Wednesday, Dec 5th 2012 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~1h ago

sebescudie: It's just the "= (String)" node. But using Sift is actually faster than creating =/OR/Select :)

~2h ago

dvj_jenda: @ sebe : whats the EQ string? Now I am just solving the webserverinput, but EQ string sounds nice :) due to licence,still on 28.1

~3h ago

sebescudie: @dvj : check "Keyboard matching keys" patch in Girlpower's IO section. Use the same logic with EQ (String) :)

~3h ago

dvj_jenda: found it, after an hour..;) sift makes that!

~3h ago

dvj_jenda: can smbdy help me with find string in string spread? need to get slice index out..mine idea is silly ;( thanks for advice ;)

~11h ago

sebescudie: @metrowave : looks interesting, ty!

~1d ago

m4d: @mino: was just thinking the same. :) been using it for some time and have to say in unity context it's really nice.