» node13 workshops III
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node13 workshops III

now what do we have here...some workshops dealing with specific sets of nodes that all happen to have been brought to you by our king of code: vux

Box2d - 2D physics based interaction
elektromeier together with tgd (creator of the box2d-playground ) will show you how to use the box2d physics engine in vvvv.

Bullet - 3D physics based interaction
microdee creator of the LBRNTH and gaz will give you a similar treatment but for the bullet physics engine.

note that both box2d and bullet have a similar way of being operated in vvvv. so if you have only time to visit one or the other you should still be able to take your gained knowledge from one and apply it to the other.

Kinect Basics
Kinect Playground
both of the kinect workshops will be hosted by gaz and lecloneur. first they'll make sure you get the hardware up and running and will tell you what data you get from the kinect and what you can do with it. the second workshop is more for playing around with some samples and realizing your own ideas.

and still more to come..we're not even half through yet..

joreg, Wednesday, Dec 5th 2012 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~1h ago

m4d: @casinowilhelm: that depends very much on your chosen technique. (e.g. dx11 instancing can give you massive amounts)

~2h ago

david: NODE+CODE in Frankfurt shifted to tomorrow 6pm...node code-april-field-framework-with-nick-rothwell

~2h ago

casinowilhelm: Roughly what's the max number of lowpoly spreaded 3d objects vvvv might be able to handle at once?

~1d ago

julialaub: To all interested in job offer by onformative looking-for-a-vvvv-developer-for-project-in-may-june#comment-154038 didn´t get your emails, server error! sorry! Pls send again!

~1d ago

m9dfukc: thanks to joreg I can now use my magic mouse with belovvvved vvvv under #parallels

~2d ago

joreg: know your middleclick http://ift.tt/1fjEImn