» node13 workshop material
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node13 workshop material

here we go.

in an attempt to save the collected wisdom of node13 for posterity this blogpost aims to provide a reference of where all the stuff that was handed out during node13 workshops went.

Beginners

Transformations
Video Effects and Compositing

Intermediate

Facade Mapping
DirectX 11 Rendering Techniques I
Dynamic Plugins
Software engineering patterns with vvvv
Bullet – 3D physics based interaction
Building Applications with vvvv
High-level multi-touch gesture recognition
vvvv and the Arduino
  • workshop patches are in \addonpack\girlpower\Arduino
Motor Control
Art and Brainwaves with vvvv
Folding & cutting paper with vvvv
Voodoo Camera Tracker with vvvv
Visualizing dance with Motion Bank

Hardcore

Particle Madness
Working with the vvvv-sdk

more is promised...will update this posting as material comes in.

joreg, Wednesday, May 22nd 2013 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~13h ago

blausand: I did a Game_Of_Life mixer (effect DX9) that Xfades textures based on CA and can also feed the CA based on those sources…

~3d ago

tmp: @ventolinmono: i have a game of life implementation on my pc at work. i can upload it on tuesday.

~3d ago

bjoern: @ventolinmono there is one in VL but for some reason it didn't make it into the girlpower folder.

~3d ago

beyon: ventolinmono: think there has been many, here is one: cellular-automata

~4d ago

readme: @gegenlicht: it runs in your browser and stays online for your. mobile app available for android and iOS - what have you done wrong?