» node13 workshop material
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

node13 workshop material

here we go.

in an attempt to save the collected wisdom of node13 for posterity this blogpost aims to provide a reference of where all the stuff that was handed out during node13 workshops went.

Beginners

Transformations
Video Effects and Compositing

Intermediate

Facade Mapping
DirectX 11 Rendering Techniques I
Dynamic Plugins
Software engineering patterns with vvvv
Bullet – 3D physics based interaction
Building Applications with vvvv
High-level multi-touch gesture recognition
vvvv and the Arduino
  • workshop patches are in \addonpack\girlpower\Arduino
Motor Control
Art and Brainwaves with vvvv
Folding & cutting paper with vvvv
Voodoo Camera Tracker with vvvv
Visualizing dance with Motion Bank

Hardcore

Particle Madness
Working with the vvvv-sdk

more is promised...will update this posting as material comes in.

joreg, Wednesday, May 22nd 2013 Digg | Tweet | Delicious 0 comments  
  • 1

anonymous user login

Shoutbox

~16h ago

mrboni: thanks sunep, missed that

~17h ago

sunep: vux' /dx11mode:nvidia in args.txt seems to fix optimus issues

~19h ago

mrboni: is nvidia optimus still a problem with v4? Only really bothered about dx11

~22h ago

deru: triangle in dx11 with onShape texture?

~3d ago

Patxi7: the trained particles circus https://vimeo.com/137941609

~3d ago

joreg: @Superfly: we don't have stats about that. please try for yourself and report

~3d ago

joreg: vvvv at #cgevent in #vilnius: vvvv-talk-at-cg-event-vilnius-2015