» node13 workshop material
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node13 workshop material

here we go.

in an attempt to save the collected wisdom of node13 for posterity this blogpost aims to provide a reference of where all the stuff that was handed out during node13 workshops went.

Beginners

Transformations
Video Effects and Compositing

Intermediate

Facade Mapping
DirectX 11 Rendering Techniques I
Dynamic Plugins
Software engineering patterns with vvvv
Bullet – 3D physics based interaction
Building Applications with vvvv
High-level multi-touch gesture recognition
vvvv and the Arduino
  • workshop patches are in \addonpack\girlpower\Arduino
Motor Control
Art and Brainwaves with vvvv
Folding & cutting paper with vvvv
Voodoo Camera Tracker with vvvv
Visualizing dance with Motion Bank

Hardcore

Particle Madness
Working with the vvvv-sdk

more is promised...will update this posting as material comes in.

joreg, Wednesday, May 22nd 2013 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~36min ago

graphicuserinterface: is there some pluig like vanishing lines for 3d calibration?

~24h ago

ventolinmono: Jajaja views column if forum also shows anxiety...

~1d ago

quaddro: nevermind; device(manual) was the solution to map to the right adapter.

~1d ago

quaddro: quick help: trying multiscreen setup with eyefinity 2(spanmode)+1. when trying to go fullscreen vvvv only flashes. any tips?

~1d ago

~2d ago

microdee: 2 new plugins i was working on recently: rod, leap-alternative-nodes

~3d ago

microdee: @mrboni: try the help patches next to the dll

~3d ago

joreg: @apnoe try the Lumax (Devices) node (only in x86 builds)