» node13 workshop material
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node13 workshop material

here we go.

in an attempt to save the collected wisdom of node13 for posterity this blogpost aims to provide a reference of where all the stuff that was handed out during node13 workshops went.

Beginners

Transformations
Video Effects and Compositing

Intermediate

Facade Mapping
DirectX 11 Rendering Techniques I
Dynamic Plugins
Software engineering patterns with vvvv
Bullet – 3D physics based interaction
Building Applications with vvvv
High-level multi-touch gesture recognition
vvvv and the Arduino
  • workshop patches are in \addonpack\girlpower\Arduino
Motor Control
Art and Brainwaves with vvvv
Folding & cutting paper with vvvv
Voodoo Camera Tracker with vvvv
Visualizing dance with Motion Bank

Hardcore

Particle Madness
Working with the vvvv-sdk

more is promised...will update this posting as material comes in.

joreg, Wednesday, May 22nd 2013 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~9h ago

metrowave: Has anyone used one of these ViDock for using full size PCIe Nvidia cards with a laptop? http://www.villageinstruments.com/tiki-index.php?page=Products

~20h ago

xd_nitro: yes be nice to have a way of doing it. Doesn't come up too often though.

~23h ago

sunep: couldn't there be a "clone and replace" function that solved the save as problem?

~24h ago

joreg: @xd_nitro thats annoying indeed. nut no easy way around it..

~1d ago

xd_nitro: when I 'save As' a module, all other instances of that module also 'save as'. Is there way to prevent this?

~3d ago

xd_nitro: @matka - ah ok thanks. :)

~3d ago

NEON: Please Help - DXT1 Detection --> dxt1-detection-non-specific-player-ex9

~3d ago

woei: vvvv meetup in Prague? Guess there some around at #signalfestival