» MINT Framework for muti-touch gestures
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MINT Framework for muti-touch gestures

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UPDATE: Documentation and detailed info is now onlinehttp://mint.strukt.com/doku.html

MINT is a framework for adding multi-touch support to your applications.
MINT takes care of multi-touch inputs and provides you gestures so that you don`t have to deal with their logic in your application. MINT comes with a set of standard gestures, for special gestures you can make your own scripts using Python. Gesture Scripts can be used in all supported platforms and are interchangeable.
http://mint.strukt.com/

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Every programmer who had to develop a multi-touch application from scratch knows how difficult it can be to handle many simultaneous interactions. Not only multiple fingers are used while interacting, but also multiple persons can use an application at the same time. Gestures can even be combined, for example to rotate and scale an object at the same time.

This can get quite complicated and it is not very effective to program the same interactions for every app so Strukt looked for a framework that is capable of a high-level handling of gestures. At the time there were no usable solutions available, but a research grant from the Austrian Research Promotion Agency (FFG) made it possible for Strukt in cooperation wit the Technical University Vienna to developed a very powerful framework.

The framework itself is platform- and language-independent but of course we focused on an extra-nice vvvv implementation.

We are not ready for a public beta but we plan on releasing the MINT Framework at NODE13!

Here is a short demo video explaining the basic functionality of the MINT Framework, more can be found on the MINT website:

http://vimeo.com/40593304

ampop, Wednesday, Apr 25th 2012 Digg | Tweet | Delicious 8 comments  
catweasel 25/04/2012 - 17:06

Cool, thats come on a bit! Can't wait to have a play :)

bilderbuchi 25/04/2012 - 18:43

Nice! 2 Questions:
1) No Linux version?
2) Which License?

sebl 25/04/2012 - 21:04

looks rock-solid, top!

alg 25/04/2012 - 21:42

finally! This will be so great for prototyping. Are you planning to open the sources? Can i easily extend VVVV plugins with my set of nodes, by using .net interfaces?

Alec 25/04/2012 - 22:41

Multi-cool! ;)

u7angel 26/04/2012 - 10:22

nice idea ! but release in 9 months ? sound like an eternity ;)

ampop 27/04/2012 - 10:51

Hey evvverybody.
Thank you for the nice feedback.
To answer all your questions at once:

Yes, 9 months is a long time but we need that to create a documentation and fix bugs. There will be a closed beta, if you are interested let me know.

A Linux version is possible, if there is demand we can think about releasing it for Linux as well.

We haven't made any decision on the license model but it will be similar to vvvv's license. Maybe there will be a few restrictions that will affect long-time commercial use without a license but there will be no locked features or other restrictions in functionality.

The MINT core will not be open source but we want to give everybody the possibility to extend MINT with custom gestures.

I will post the complete paper as soon as possible and keep you all updated!

ampop 06/08/2012 - 14:01

Beta testers wanted:

mint-beta-testers-wanted

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Shoutbox

~5d ago

~8d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~14d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~22d ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~29d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~1mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~1mth ago

woei: @Joanie_AntiVJ: think so, looks doable

~1mth ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~1mth ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk