» HTMLTexture node using CEF 3 now
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HTMLTexture node using CEF 3 now

The HTMLTexture (EX9.Texture) node is now based on version 3 of the Chromium Embedded Framework (CEF) and available for testing in the latest alpha builds. Thanks to MESO for sponsoring the update.

The update to CEF 3 brings the following features:

But there're also some new limitations we came across in our first tests:

  • Mouse flickers in flash files - see http://www.magpcss.org/ceforum/viewtopic.php?f=6&t=10688 - will probably never be fixed because of deprecation of NPAPI.
  • Our transparent flash example doesn't work anymore - and didn't find a way yet to get it working again. This is probably related to the mouse flickering mentioned above.

We encourage everyone to test the node and report issues as usual in the alpha forum.

Elias, Friday, Jun 27th 2014 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~15d ago

~18d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~24d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable