» gliese 581c, a scifi opera in two acts. part one: arrival and invitation, part 2: in the big tempel of gntrrqwxo
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gliese 581c, a scifi opera in two acts. part one: arrival and invitation, part 2: in the big tempel of gntrrqwxo

credits music::lars leonhard - deep breath, crunch - grama & toe tac t.c. thanks sebl for shadertoys_05. his translation of the mandelbulb node let me research myself on shadertoy.com. I'm not the fittest programmer because I started late (in my adolescence computers were as big as living room cabinets and came from IBM). yes, code understood. it was more difficult to find parameters that are not iterated and to which audio can be added / multiplied without making them misshapen lumps. at first there were spastic twitches with every heavy drum beat. I could fix that. work continues

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udo2013, Friday, Feb 1st 2019 Digg | Tweet | Delicious 1 comments  
sinus 08/02/2019 - 20:41

very nice!

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Shoutbox

~15d ago

~18d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~24d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable