» collaboration opportunity at dotdotdot
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

collaboration opportunity at dotdotdot

dotdotdot is an architectural and interaction design studio based in milan.
we create interactive media installation for cultural event and corporate companies.
we are looking for interaction designer.

we are looking for a designer with a good knowledge of vvvv and some standard design tools such as adobe suite (photoshop, illustrator), better if has some knowledge on database programming.
is even more important the programming skills are completed by a strong sense of design and aesthetics
even better if the designer have already experience in data visualization and info graphics.

the job start as soon as possible for at least 3 mouths.

the position is a full time position, the work space is our studio in milan.

for further information please contact us: info(.at.)dotdotdot.it

all the best vvvvonderful people

alessandro

ales9000, Thursday, Oct 25th 2012 Digg | Tweet | Delicious 0 comments  
  • 1

anonymous user login

Shoutbox

~6h ago

rrrr: Timeliner curve editing, how to do it: https://twitter.com/iangeek/status/569810168969601024

~9h ago

StiX: i think i alredy used it once, but i might be just confusing constructing my own mesh with getting stuff out of a buffer

~10h ago

evvvvil: you mean like vertexbuffer dx9 node Stix? I would use a compute shader... you're saying there is a dx11 node that does this?

~11h ago

StiX: i think i went blind, i cant find a way how to get vertices positions from geometry buffer, can someone point me to the right node?

~2d ago

guest: @microdee wonder how they did it? https://github.com/mono/CppSharp

~2d ago

microdee: https://mono-ue.github.io/ C# in Unreal Engine 4 huzzah

~2d ago

microdee: @drehwurm: yes, with the Reset pin