» Cinema Vertigo: In Freefall
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Cinema Vertigo: In Freefall

Cinema Vertigo is an interactive audiovisual environment. It is a mobile form of interactive experimental cinema: it exposes the perceptional effect of induced movement - formerly often used by the moving camera in film - and transforms it into a new spacial constellation. Cinema Vertigo’s most distinctive feature is its huge vertical screen format, aligned along the tower of a glass elevator.

Video of Cinema Vertigo: In Freefall

„In Freefall“ is the title of the first „movie“ played on the Cinema Vertigo platform. It deals with the state of vertigo, a disturbing feeling between motion and standstill. The movements of the elevator as well as gestures and motion of the audience influence visuals and sounds on the tall screen. Without any interaction the screen remains black; if people use the elevator or step towards the screen they reveal hundreds of little origami-like characters, trapped inside a game between rise and fall.

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Cinema Vertigo can be adjusted to any architectural space that includes more than one floor. It is able to track movement and the interactive system furthermore can be attached to any other moving element in the room.

Cinema Vertigo took place in april 2009 at Schmiede/Alte Saline, Pernerinsel Hallein, Austria.

Credits: directed by Claudia Rohrmoser, patched by Andreas Schmelas, supported by Schmiede Hallein and Strukt Vienna, funded by Kultur Land Salzburg/winner of Podium08

http://www.cinemavertigo.tv
http://www.podium09.at/podium08/im-freien-fall/
http://www.rohrmoser.tv

studiomoto, Monday, Jun 15th 2009 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~14d ago

~17d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~24d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable