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Who Abduct
When Fri, Sep 5th 2014 - 12:00 until Sat, Sep 6th 2014 - 04:00
Where MÜSZI community and art centre, Blaha Lujza Ter 3, Corwin Shopping Mall 3rd floor, Entrance from the Somogyi Bèla, big green door With muszi logo, Ring the bell if the door is closed., Budapest, Hungary

Light Based Lifeforms Workshop
This Workshop focuses on the development of interactive animations
creating an experience of a living worlds that responds to the human contact.
Interaction with the animation creates an impresion of communication
with the artificial living environment.

The "Light based life forms" workshop is designed for illustrators and visual artist
as a space for collaboration to mix any illustration technique with programming to create
their own behaviour patterns and concepts for light based lifeforms.

Light based lifeforms project aim to link the physical and digital worlds that demands
emotional interaction of the spectator and establishes an illusion of an intelligent life.

MÜSZI community and art centre

 Blaha Lujza Ter 3

Corwin Shopping Mall 3rd floor, Entrance from the Somogyi Bèla, big green door With muszi logo, Ring the bell if the door is closed.

Abduct, Thursday, Aug 21st 2014 Digg | Tweet | Delicious 1 comments  

Who Martìn Romeo
When Sun, Aug 10th 2014 - 19:00 until Fri, Aug 22nd 2014 - 23:00
Where Synagogue, via delle Scuole, 23, Pesaro, Italy

From 10 to 22 of August at Synagogue
"Point of Views" is a multimedia opera by Martìn Romeo.
It was especially relized for XXX Fuori Festival in the Sinagoga / via delle Scuole Nuove - Pesaro -
where the show start from 19.00 to 23.00.

The Sinagoga's space, with a rich environment full of beautiful decoration in the high ceiling, speakes perfectly with this opera video, through multi- projection and video - mapping making a scenic digital design beams on the high part of the space, and an interaction between the visitors and the opera by table - mirrors.

http://www.xxxfuorifestival.com/
http://www.martinromeo.com/
http://www.toolkitfestival.com/

PHOTO: © Valentina Rachiele

Martin Romeo, Tuesday, Aug 19th 2014 Digg | Tweet | Delicious 0 comments  

Who robotanton, korriander, joreg and more
When Fri, Sep 26th 2014 until Sun, Sep 28th 2014
Where Arena Glashaus, Eichenstraße 4, Berlin, Germany

This years edition of the retune conference has some vvvv going on. For your convenience i compiled the following summary:

prototyping interfaces
korriander and Mark Lukas of the team behind the great book will give you an introduction into connecting things to and tinkering with vvvv. See: http://retune.de/2014/workshops#interfaces

vvvv intro
robotanton and joreg will give you an easy introduction to vvvv focusing on image manipulation/layering a la photoshop but in realtime. See: http://retune.de/2014/workshops#vvvv

choreographic coding lab
While not strictly a vvvv-only event the CCL will quite likely feature at least some vvvv as at least some people involved in this are quite familiar with it. See: http://retune.de/2014/workshops#ccl


Apart from the workshops their line-up of speakers looks quite fresh to me. And in the evening i remember them serving drinks. So get your ticket now and see you there.

joreg, Tuesday, Aug 19th 2014 Digg | Tweet | Delicious 1 comments  

Hey guys, we are looking for skilled vvvv patchers!!! Starting now till end of September! If you are looking for some great freelance projects please feel free to contact me to join our team near Munich!
Jobs*** jannis.kreft@focus4.de

jannis, Thursday, Aug 14th 2014 Digg | Tweet | Delicious 0 comments  
NODE/TADAEX Residency Program

NODE - Forum For Digital Arts, TADAEX – Teheran Annual Digital Arts Exhibition and Goethe Institute invite Iranian and germany-based media artists to apply for artistic residencies in Frankfurt, Germany and Teheran, Iran.

Goal of the TADAEX/NODE Residency Program is to establish an exchange between the media arts scenes in Iran and Germany, and to connect the communities that have emerged around each festival. One german artist will be invited to Iran (2014) and one iranian artist to Germany (2015). Both residency periods will last 2 weeks and lead into the respective festival. The artists will be invited to both festivals, and are encouraged to collaborate.

Extended Deadline: 22.8.2014

Apply here: http://node.vvvv.org/call-for-artists-nodetadaex-residency-program/

fleg, Thursday, Jul 31st 2014 Digg | Tweet | Delicious 3 comments  

Call for application for the next Choreographic Coding Lab

Berlin, September 22nd-26th, 2014

Are you an artist working creatively with code and digital media with an interest in movement? Then come join us for the next Choreographic Coding Lab at Uferstudios in Berlin from September 22nd – 26th. Motion Bank and NODE Forum for Digital Arts are inviting you to apply for a week-long gathering of movement hackers and dance practitioners who will be discussing and working on projects, ideas and challenges in a peer-to-peer setting. The Lab will start before and run into the retune.14 conference (September 26th – 28th) and will be kindly hosted by Hochschulübergreifendes Zentrum Tanz Berlin (HZT).

Choreographic Coding Labs (CCL) offer unique opportunities of exchange and collaboration for digital media ‘code savvy’ artists who have an interest in translating aspects of choreography and dance into digital form and applying choreographic thinking to their own practice. Working with patterns, structures and movement through finding, generating and applying them with results ranging from prototypes for artworks to new plug-ins for working with dance related datasets. CCLs also seek to initiate a sustainable collaborative practice among its participants encouraging ongoing exchange in an artistic research community of individuals.

Background
CCLs are an outcome of Motion Bank, a four-year research project of The Forsythe Company focused on the creation of digital dance scores with guest choreographers. This research involved the study, documentation and analysis of unique choreographic approaches. The datasets and tools used behind the development of the Motion Bank scores will be made available for the Lab participants. CCLs are curated in collaboration with NODE Forum as a high-level, intensive environment that maximizes interaction and exchange over a period of five days.

CCL at retune.14 conference
The upcoming CCL is supported by retune.14. For the third time, the conference brings together artists, designers, technologists as well as researchers and scientists to inspire interdisciplinary thinking and making. This annual gathering of international creative minds seeks to explore, shape, and critically question the future of living, working, and expressing with technology.
The CCL will end with a round-up of results and discussion open to the public in the framework of retune conference.

Details & Application
The week will be enriched by lightning talks by members of the Motion Bank research team and network aimed to inspire and provoke participants with new perspectives and experiences. The space and basic equipment will be provided.

There is no fee for participation, but applicants are asked to propose starting points and ideas. Collaborative teams involving choreographers/dancers interested in the Motion Bank research approach are very much encouraged to apply.

Apply here: choreographiccoding.org
Deadline: August 13th, 2014

For documentation of previous events see:
Choreographic Coding Panel @ Resonate, Belgrade
Motion Bank CCL Report
Create Digital Motion Report

CCL is a collaboration between Motion Bank & NODE Forum for Digital Arts.

For this edition we have to thank Hochschulübergreifendes Zentrum Tanz Berlin (HZT) and retune conference for their collaboration and generous support.

fjen, Wednesday, Jul 23rd 2014 Digg | Tweet | Delicious 0 comments  

Who david, nodeforum, node+code, fjen
When Fri, Jul 18th 2014 - 19:00 until Fri, Jul 18th 2014 - 22:00
Where Basis Frankfurt, Gutleutstrasse 8-12, Frankfurt am Main, Germany

N+C#4

Jennifer_in_Paradise by Constant Dullaart

Meditations upon the act of translating between human and machine, image and code, part and whole.

The Dutch artist Constant Dullaart work explores contemporary modes of access, visibility and (mis)representation associated with global spread of information technologies. The title of his talk references the first ever Photoshop'd image: Jennifer in Paradise. Along with online transparency, hidden information and the multi-tiered infrastructure of the web, the talk is about Dullaart’s thoughts on the act of translating between human and machine, image and code, part and whole.

Constant Dullaart (NL 1979), former resident of the Rijksakademie in Amsterdam, lives and works in Berlin. Trained as a video artist, he recently focused his work on visualizing internet vernaculars and software dialects, a political approach critical to corporate systems influencing these contemporary semantics becomes clear through his minimal and sometimes bricolaged gestures. Editing online forms of representation, and the user's access to it, he creates installations and performances online and offline. His work has been shown internationally in places as the Centre Pompidou in Paris, the New Museum in New York, the ICA London, NIMK, de Appel, W139, MassMOCA, UMOCA, and the Stedelijk Museum in the Netherlands. In 2010, Constant Dullaart has been artist in resident of Transforming Freedom in the Museums Quartier, Vienna. One of the results was the first Public Interfacial Gesture Salon in Austria where new media artworks are uploaded online and premiered in a personal atmosphere.

http://www.constantdullaart.com


Free entrance, be on time and link up:
Facebook Meetup Twitter


Supported by
Stiftung Polytechnische Gesellschaft Frankfurt am Main
http://www.sptg.de/

tnkstn, Friday, Jul 11th 2014 Digg | Tweet | Delicious 0 comments  

To you suckers for framed keys,

right into this gorgeous sommerloch we bring to you the initial public offering of our next generation TimelinerSA: a standalone timelining application that sends out its values via OSC and as such a candidate for becoming the successor to the rusty original TimelinerSA.

for now this is not a replacement but more an experiment still.

We started this from scratch for all the wrong reasons. Basically we were looking for a simple application to test our new gui framework Posh and mostly in order to have a real world usecase we decided to start redoing the timeline. So while at this point it is still lacking quite some of the old timelines features it already has some shiny new stuff:

  • undo/redo
  • styling via css
  • remote access via webbrowser

Missing are foremost:

  • more track types (curvy values, color, ...)
  • a node-version
  • grouping of tracks
  • copy/pasting keyframes

and some more, see timeliners issues on github

And as soon as we have the node-version this time it should not be too far out to hope for proper GetTrack/SetTrack nodes for recording values or doing your own evaluating of the keyframes...

For now it still has one major bugger: when deleting a keyframe while hovering it with the mouse everything will freeze. If you get in that situation just press F5 to reload the page. Also big thanks to the patience of all alpha-testers.

Now get it here and in the comments (here) please let us know whats your favorite missing features that makes this thing still useless for you. Hopefully this will let us prioritize further development on timeliner.

If you already like what you see we'd appreciate a .

Ah and yes it is all opensource: See Timeliner on github.

joreg, Tuesday, Jul 8th 2014 Digg | Tweet | Delicious 7 comments  

Problem

When developing a GUI application you have to decide on a ui-framework for windowing and drawing. Being a .net developer, typical choices would be WinForms, WPF or GTK# for the windowing part and System.Drawing, Cairo, SharpDX or OpenTK for the drawing.

When hoping for a GUI that at some point will run across platform borders WPF and SharpDX are no options anymore. When even thinking mobile you'll have totally different windowing needs anyway and the typical way would be to do the drawing in OpenTK so at least that part is possibly portable and fast. Still you'd have to maintain separate windowing code for each platform.

In an ideal world you'd not want to think about platform specific issues and especially not maintain all the separate codepaths resulting from whatever compromise you choose.

State

Luckily mankind came up with that internet-thing and now that we're quite some years into its long-evoked 2.0 phase it feels like they have mostly agreed on quite solid standards and even have implemented them across the current world of devices. So today we are in this privileged position to only face one platform that is: the browser. If it runs in the browser it runs on any device.

But wait, the browser, that was that java(kiddy)script-thing, right? You'd obviously not seriously want to go down there. So isn't there a way to write a GUI that runs in the browser without writing a single line of kiddyscript? Well of course there is and the fact that you're not the first one coming up with that unpopular idea, it should only give you strength to reinvent the same with a focus on your own needs.

Experiment

Introducing Posh - a flat-ui-framwork that misuses the browser as a windowing/drawing environment for your c#/.net based applications by pushing SVG snippets to it while receiving events from it in return.

posh
Image taken from the internet to attract more people on facebook to click the link of this posting and also to give the text some structure.

Posh exists of two parts:

  • a javascript library: that receives SVG-snippets, attaches event-handlers, inserts them into the DOM and makes convenient RPC-calls back to the application. thats the part you don't have to deal with.
  • a .net library: that takes the SVG-DOM you build in your app and sends incremental changes on it (snippets) to the browser and translates the RPC-calls into regular .net events for your coding pleasure.

So essentially in your application all you do is build an SVG-DOM (possibly even by simply loading .svg files) and react to normal .net mouse/keyboard-events that you can attach to SVG-elements. That means when building your application you don't have to think about anything windowing/drawing related except building the DOM describing your UI. Also styling is completely for free via CSS.

Communication between the browser and the application is realized via the WAMP protocol using the autobahn.js and WampSharp projects. For all things SVG in .net we use the C# SVG library.

Try it

We provide a simple demo-app that should also be a good starting point if you want to create your own posh-based app. Clone Posh and then start

 Demo.WinForms\PoshDemo.sln

to get an idea. If you're interested in a more advanced usecase have a look at Timeliner.

joreg, Tuesday, Jul 8th 2014 Digg | Tweet | Delicious 4 comments  

Who Quadrature, Miller Puckette, Bruno Bez
When Thu, Jul 10th 2014 - 20:00 until Thu, Jul 10th 2014 - 20:00
Where Panke e.v., Gerichtstr. 23, Hof 5, Berlin, Germany

Scope is a monthly event happening every 2nd thursday a month in Berlin/DE.
Scope is an artist-run initiative without financial benefits.
Entrance is based on donations.

Doors open from 19:00 Uhr / 7pm
Programme starting 20:00 Uhr / 8pm

This time we www.quadrature.co are proud to have a talk there.

for more informaton check out
http://scopesessions.org/2014/07/04/scope-34-july-10th/

kleinkariert, Monday, Jul 7th 2014 Digg | Tweet | Delicious 0 comments  

anonymous user login

Shoutbox

~16h ago

ivan.rastr: junior developer full-time opportunity in Saint-Petersburg. please contact

~2d ago

~2d ago

joreg: @barman74: define "doesn't work"

~2d ago

barman74: NOW i HAVE ALL GREEN BUT WHEN I TRY TO RUN vvv.exe or run start with demo bat ... doesn't work

~2d ago

StiX: hey guys i am in Berlin doing job on IFA, let me know if somebody wants to meet for some vvvv talk :3, i am here until the end of ifa

~2d ago

joreg: barman74: make sure you have \lib\thirdparty\x..\AddFlow5.ocx there. just in case..re-download, re-unzip (using 7-zip)

~2d ago

barman74: 5 of 6 are green I have problem to turn the last one to green (add flow acitvexcomponent)any advises ??

~3d ago

Gareth.Griffiths: @TidensBarn: Very nice, I just need a DK2 to test now =)

~3d ago

TidensBarn: plugin for oculus rift DK2: oculus-rift Head tracking works, more coming next week..

~3d ago

karistouf: set up all green