GRADIENT is an abstract concept of continuously changing value, of transition between different states that occur everywhere - when shade is changing to light or cube is morphing to sphere, on the boundary between pure nature and life modified with technology.
When observing gradients at a closer look, we can notice how their apparent continuity is quantized with rhythms and patterns, and more gradients appear on edges of these details.
Showed at Moscow International Festival CIRCLE OF LIGHT 2014, on VDNKh, pavilion №12.
The artwork was awarded with the 1st prize of ARTVISION MODERN video mapping contest.
Info about festival: lightfest.ru
concept, visual idea, programming of graphics - Alexandra Gavrilova.
concept, visual idea, sound, mastering video - Sergey Titov.
synthesized with VVVV, SunVox, Nord Micro Modular.
The ‘320° Licht’ installation of URBANSCREEN uses the cathedral-like beauty of the Gasometer Oberhausen as the starting point for a fascinating game with shapes and light.
Within a radius of 320 degrees graphic patterns grow and change on the 100-metre high inside wall of the Gasometer.
The observer experiences the interplay between real and virtual space, in which the Gasometer seems to dissolve into its own, filigree structures and yet finally always reverts to its clear shape. ’320° Licht’ is achieved with kind project support from Epson Germany.
With approx. 20,000 square meters of area played upon, the installation is among the world’s largest and technically most sophisticated interior projections - interconnecting 21 powerful projectors to one projection screen.
Duration (loop): approx. 22 min.
'320° Licht' is part of the exhibition ‘The Appearance of Beauty’ - the variety of beauty in art that is shown inside the Gasometer. The Gasometer Oberhausen opens this exhibition from 11th April until 30th December.
Please find detailed information on Gasometer Oberhausen (www.gasometer.de).
Art Director: Thorsten Bauer, Max Görgen, Till Botterweck, Julian Hölscher (julianhoelscher.de)
Creative Director: Thorsten Bauer
3D Supervisor: Peter Pflug
3D Designer: Till Botterweck
Music & Sound Design: Jonas Wiese (www.jonas-wiese.de)
Mock-up construction & Operator: Marcel Bückner
Project Manager: Majo Ussat
Documentation Director: Jonas Wiese
Camera: Thorbjörn Geisler
Slider Operator: Marcel Bückner
Edit: Jonas Wiese
Grading: Thorbjörn Geisler
THX for providing REAL brillant services: Intermediate Engineering (www.im-en.com)
Projection project partner: Epson Germany (www.epson.de)
3D Scan support: Leica Geosystems (www.leica-geosystems.de)
Audio support: www.audioease.com
Media-Engine support: WINGS VIOSO (www.europe.avstumpfl.com/en)
An www.URBANSCREEN.com production
realtime rendering with VVVV in fullHD. captured with fraps. quaternion julia shader(tonfilm), feedbacks with textureFX(unc). beattracker+beatscanner(vux). video: didi bruckmayr
audio: sigi aigner/Leiermann redux. from the soundtrack of upcoming multimedia revue Who am I/Wer bin ich?/New Musictheatre Linz. fuckhead.at
supported by vice, noisey and noiseappeal records.
Vision Nocturne presents Cubix, an interactive multitouch audiovisual installation, further developed during a two-week residency at iMAL and supported by Fédération Wallonie-Bruxelles.
Cubix consists in a cube of 27m3, shaped by a metalic structure and white translucide material. It generates abstract aesthetics from a simple cube, both sensorial and immersive. Cubix invites the public to enter the structure and discover its tactile, audio and visual dimension thanks to a multitouch table placed inside the cube and which allows visitors to make evolve projected animations on the cube.
project by Vision Nocturne
Special Thanks @ Elliot Woods,VUX, VVVV community
Support by Fédération Wallonie-Bruxelles
Past date: IMAL-December 5,2012
OPUS V / Live.Art.Dance - March 3,2013
Newt date: Festival Art Numérique(warnethon)-of September 23, 2013 until October 4,2013.
Nuit Blanche (Brussels)- October 5,2013 Mira Festival- November 14-15-16,2013
During an undefinied lapse of time, several events happen in the outside environment.
These phenomena are read and developed by the nervous system through a large number of synapse.
This complex mass of electrochemical signals is received and read in different ways by the two cerbral hemispheres. Sometimes the interpretation differences are slight, other times they are more drammatical. The more these perceptive contrasts accentuated, the more the personal contradictions increase.
The contradictions are the whole of the feelings that cause malaise and emotional unbalancing inside the human soul. The arising of these negative sensations generates the wish to come back to an utopic balanced asset that, given the human imperfection, will never be possible to achieve.
The performance is based on the musicians improvised action.
Like the neurons of a nervous system, they produce dynamic signals and send them variable toward a computer/brain.
The computer, programmed to simulate the two cerebral hemispheres, tries to build up an univocal and
specular representation of the perception but, because of its innate ambiguity, the image will never be balanced.
BALANCED live a/v.
live audio video performance,
duration: 45 min approx.
Several Reasons Recordings Live Project
concept by Alfeo Pier and Davide Di Franco
Audio/ Dubit: BALANCE / Concrete Records Album CD
Video/ D!D!F: NABLA STEREO SYSTEM
feat. by M.O.T.U. Proprio ac
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